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  2. Focalisation - Wikipedia

    en.wikipedia.org/wiki/Focalisation

    In narratology, focalisation is the perspective through which a narrative is presented, as opposed to an omniscient narrator. [1] Coined by French narrative theorist Gérard Genette, his definition distinguishes between internal focalisation (first-person) and external focalisation (third-person, fixed on the actions of and environments around a character), with zero focalisation representing ...

  3. Third-person (video games) - Wikipedia

    en.wikipedia.org/wiki/Third-person_(video_games)

    There are primarily three types of camera systems in games that use a third-person view: the "tracking camera systems" in which the camera simply follows the player's character; the "fixed camera systems" in which the camera positions are set during the game creation; and the "interactive camera systems" that are under the player's control.

  4. Point-of-view shot - Wikipedia

    en.wikipedia.org/wiki/Point-of-view_shot

    Point-of-view, or simply p.o.v., camera angles record the scene from a particular player's viewpoint. The point-of-view is an objective angle, but since it falls between the objective and subjective angle, it should be placed in a separate category and given special consideration. A point-of-view shot is as close as an objective shot can ...

  5. Three-act structure - Wikipedia

    en.wikipedia.org/wiki/Three-act_structure

    The third act features the resolution of the story and its subplots. The climax is the scene or sequence in which the main tensions of the story are brought to their most intense point and the dramatic question answered, leaving the protagonist and other characters with a new sense of who they really are.

  6. Third person - Wikipedia

    en.wikipedia.org/wiki/Third_person

    Third-person view, a point of view in video games where the camera is positioned above the player character or characters; Third-person (video games), a graphical perspective used in video games Third-person shooter, a genre of 3D shooters with a third-person point of view; The Third Person, a graphic novel by Emma Grove; Third Person (band), a ...

  7. Free indirect speech - Wikipedia

    en.wikipedia.org/wiki/Free_indirect_speech

    Free indirect discourse can be described as a "technique of presenting a character's voice partly mediated by the voice of the author". In the words of the French narrative theorist Gérard Genette, "the narrator takes on the speech of the character, or, if one prefers, the character speaks through the voice of the narrator, and the two instances then are merged". [1]

  8. List of third-person shooters - Wikipedia

    en.wikipedia.org/wiki/List_of_third-person_shooters

    Blue Omega Entertainment, Point of View: WIN, PS3, X360 2009-05-22 Danganronpa Another Episode: Ultra Despair Girls: Spike Chunsoft: PS4, PSV, WIN 2014-09-25 Dark Sector: Digital Extremes: PS3, WIN, X360 2008-03-25 Dark Void: Airtight Games: WIN, PS3, X360 2010-01-19 Deadpool: High Moon Studios: WIN, PS3, X360, PS4, XONE 2013-06-25 Days Gone ...

  9. Talk:Third-person omniscient narrative - Wikipedia

    en.wikipedia.org/wiki/Talk:Third-person...

    2.1 Third person limited omniscient. 3 Surprise, surprise! 4 Merge with Point of view (literature) 1 comment. 5 Focalization. 1 comment. Toggle the table of contents.

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