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  2. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    This need to communicate causes a delay between the clients and the server, and is the fundamental cause behind lag. While there may be numerous underlying reasons for why a player experiences lag, most common reasons are poor connection between the client and server, or insufficient processing in either the client or the server.

  3. Multiple buffering - Wikipedia

    en.wikipedia.org/wiki/Multiple_buffering

    Compositing window managers often combine the "copying" operation with "compositing" used to position windows, transform them with scale or warping effects, and make portions transparent. Thus, the "front buffer" may contain only the composite image seen on the screen, while there is a different "back buffer" for every window containing the non ...

  4. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  5. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    Given a smaller window of say 2 frames, however, the effect of lag becomes much more significant. Assuming the human's response is centered on the 2 frame window and the super-human has a 99.99% chance to hit the window, introducing a full frame of lag causes the success rate to drop all the way to about 50%.

  6. Fullscreen - Wikipedia

    en.wikipedia.org/wiki/Fullscreen

    Fullscreen (aspect ratio), an aspect ratio of 4:3 (as opposed to widescreen (>1.37:1)) Full screen, in computing, a display which covers the full screen without the operating system's typical window-framing interface; Fullscreen (company), an American entertainment company and multi-channel network

  7. Java performance - Wikipedia

    en.wikipedia.org/wiki/Java_performance

    To combat this, a just-in-time (JIT) compiler was introduced into Java 1.1. Due to the high cost of compiling, an added system called HotSpot was introduced in Java 1.2 and was made the default in Java 1.3. Using this framework, the Java virtual machine continually analyses program performance for hot spots which are executed frequently or ...

  8. Blue screen of death - Wikipedia

    en.wikipedia.org/wiki/Blue_screen_of_death

    systemd, a software suite providing system components for Linux operating systems, implements a blue screen of death similar to that of Microsoft Windows using a systemd unit called systemd-bsod since August 2023, which was fully added on December 6, 2023 starting with version 255 of systemd. [38]

  9. Windowing system - Wikipedia

    en.wikipedia.org/wiki/Windowing_system

    Typical elements of a window.The window decoration is either drawn by the window manager or by the client. The drawing of the content is the task of the client. In computing, a windowing system (or window system) is a software suite that manages separately different parts of display screens. [1]