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The GeForce 4 series (codenames below) refers to the fourth generation of Nvidia's GeForce line of graphics processing units (GPUs). There are two different GeForce4 families, the high-performance Ti family, and the budget MX family. The MX family spawned a mostly identical GeForce4 Go (NV17M) family for the laptop market. All three families ...
150 Some cards are rebranded GeForce 9800 GTX+ $150 ($130 512 MiB) GeForce GTX 260 June 16, 2008 GT200-100-A2 65 nm 1400 576 576 1242 1.998 192:64:28 896 111.9 448 16.128 36.864 477 182 Replaced by GTX 260 Core 216 $400 (dropped to $270 after 3 months [54]) September 16, 2008 November 27, 2008 (55 nm) GT200-103-A2 G200-103-B2 65 nm 55 nm 576 470
The successor to the GeForce 2 (non-MX) line is the GeForce 3. The non-MX GeForce 2 line was reduced in price and saw the addition of the GeForce 2 Ti, in order to offer a mid-range alternative to the high-end GeForce 3 product. Later, both the GeForce 2 and GeForce 2 MX lines were replaced with the GeForce4 MX.
The Nvidia nForce2 chipset was released by Nvidia in July 2002 as a refresh to the original nForce product offering. The nForce2 chipset was a platform for motherboards supporting AMD's Socket A CPUs along with DDR SDRAM. [1] There were multiple variations of the chipset including one with an integrated GeForce4 MX graphics processor (IGP), and ...
The GeForce MX brand, previously used by Nvidia for their entry-level desktop GPUs, was revived in 2017 with the release of the GeForce MX150 for notebooks. [38] The MX150 is based on the same Pascal GP108 GPU as used on the desktop GT 1030, [ 39 ] and was quietly released in June 2017.
The GeForce 10 series is a series of graphics processing units developed by Nvidia, initially based on the Pascal microarchitecture announced in March 2014. This design series succeeded the GeForce 900 series , and is succeeded by the GeForce 16 series and GeForce 20 series using the Turing microarchitecture .
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Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture).