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The GeForce 4 series (codenames below) refers to the fourth generation of Nvidia's GeForce line of graphics processing units (GPUs). There are two different GeForce4 families, the high-performance Ti family, and the budget MX family. The MX family spawned a mostly identical GeForce4 Go (NV17M) family for the laptop market. All three families ...
150 Some cards are rebranded GeForce 9800 GTX+ $150 ($130 512 MiB) GeForce GTX 260 June 16, 2008 GT200-100-A2 65 nm 1400 576 576 1242 1998 192:64:28 16.128 36.864 896 111.9 448 477 182 Replaced by GTX 260 Core 216 $400 (dropped to $270 after 3 months [54]) September 16, 2008 November 27, 2008 (55 nm) GT200-103-A2 G200-103-B2 65 nm 55 nm 576 470 576
The successor to the GeForce 2 (non-MX) line is the GeForce 3. The non-MX GeForce 2 line was reduced in price and saw the addition of the GeForce 2 Ti, in order to offer a mid-range alternative to the high-end GeForce 3 product. Later, the entire GeForce 2 line was replaced with the GeForce4 MX.
The GeForce MX brand, previously used by Nvidia for their entry-level desktop GPUs, was revived in 2017 with the release of the GeForce MX150 for notebooks. [38] The MX150 is based on the same Pascal GP108 GPU as used on the desktop GT 1030, [ 39 ] and was quietly released in June 2017.
The GeForce 10 series is a series of graphics processing units developed by Nvidia, initially based on the Pascal microarchitecture announced in March 2014. This design series succeeded the GeForce 900 series , and is succeeded by the GeForce 16 series and GeForce 20 series using the Turing microarchitecture .
Painting of Blaise Pascal, eponym of architecture. Pascal is the codename for a GPU microarchitecture developed by Nvidia, as the successor to the Maxwell architecture. The architecture was first introduced in April 2016 with the release of the Tesla P100 (GP100) on April 5, 2016, and is primarily used in the GeForce 10 series, starting with the GeForce GTX 1080 and GTX 1070 (both using the ...
The GeForce 256 is the original release in Nvidia's "GeForce" product line.Announced on August 31, 1999 and released on October 11, 1999, the GeForce 256 improves on its predecessor by increasing the number of fixed pixel pipelines, offloading host geometry calculations to a hardware transform and lighting (T&L) engine, and adding hardware motion compensation for MPEG-2 video.
Turing is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia.It is named after the prominent mathematician and computer scientist Alan Turing.
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