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  2. Initialization (programming) - Wikipedia

    en.wikipedia.org/wiki/Initialization_(programming)

    The latter list is sometimes called the "initializer list" or "initialization list" (although the term "initializer list" is formally reserved for initialization of class/struct members in C++; see below). A declaration which creates a data object, instead of merely describing its existence, is commonly called a definition.

  3. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.

  4. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    Java constructors perform the following tasks in the following order: Call the default constructor of the superclass if no constructor is defined. Initialize member variables to the specified values. Executes the body of the constructor. Java permit users to call one constructor in another constructor using this() keyword.

  5. Name binding - Wikipedia

    en.wikipedia.org/wiki/Name_binding

    The identifier list is bound to a variable in the first line; in the second, an object (a linked list of strings) is assigned to the variable. The linked list referenced by the variable is then mutated, adding a string to the list. Next, the variable is assigned the constant null. In the last line, the identifier is rebound for the scope of the ...

  6. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...

  7. Entry point - Wikipedia

    en.wikipedia.org/wiki/Entry_point

    In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.

  8. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In a software design pattern view, lazy initialization is often used together with a factory method pattern.This combines three ideas: Using a factory method to create instances of a class (factory method pattern)

  9. Declaration (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Declaration_(computer...

    The information in the header file provides the interface between code that uses the declaration and that which defines it, a form of information hiding. A declaration is often used in order to access functions or variables defined in different source files, or in a library. A mismatch between the definition type and the declaration type ...