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An autorelative pointer is a pointer whose value is interpreted as an offset from the address of the pointer itself; thus, if a data structure has an autorelative pointer member that points to some portion of the data structure itself, then the data structure may be relocated in memory without having to update the value of the auto relative ...
We could use these 4 bits to mark the table entry with extra information. For example, bit 0 might mean read only, bit 1 might mean dirty (the table entry needs to be updated), and so on. If pointers are 16-bit values, then: 0x3421 is a read-only pointer to the table_entry at address 0x3420; 0xf472 is a pointer to a dirty table_entry at address ...
A linked list is a sequence of nodes that contain two fields: data (an integer value here as an example) and a link to the next node. The last node is linked to a terminator used to signify the end of the list. In computer science, a linked list is a linear collection of data elements whose order is not given by their physical placement in memory.
Read-copy-update insertion procedure. A thread allocates a structure with three fields, then sets the global pointer gptr to point to this structure.. A key property of RCU is that readers can access a data structure even when it is in the process of being updated: RCU updaters cannot block readers or force them to retry their accesses.
The first and last nodes of a doubly linked list for all practical applications are immediately accessible (i.e., accessible without traversal, and usually called head and tail) and therefore allow traversal of the list from the beginning or end of the list, respectively: e.g., traversing the list from beginning to end, or from end to beginning, in a search of the list for a node with specific ...
A pointer can be declared as a const pointer to writable value, or a writable pointer to a const value, or const pointer to const value. A const pointer cannot be reassigned to point to a different object from the one it is initially assigned, but it can be used to modify the value that it points to (called the pointee).
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In computer programming, a reference is a value that enables a program to indirectly access a particular datum, such as a variable's value or a record, in the computer's memory or in some other storage device. The reference is said to refer to the datum, and accessing the datum is called dereferencing the reference. A reference is distinct from ...