enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Comparison of programming languages (object-oriented ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    class-members. END FACTORY. OBJECT« IMPLEMENTS interfaces». instance-members. END OBJECT. END CLASS name. INTERFACE-ID. name« INHERITS« FROM» interfaces». members. END INTERFACE name. — Cobra class name «inherits parentclass» «implements interfaces» Tab ↹ members: interface name «inherits parentinterfaces» Tab ↹ members ...

  3. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    The C# language does not allow for global variables or functions. All methods and members must be declared within classes. Static members of public classes can substitute for global variables and functions. Local variables cannot shadow variables of the enclosing block, unlike C and C++.

  4. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Abstract classes are classes that only serve as templates and one cannot initialize an object of that type. Otherwise, it is just like an ordinary class. There may be abstract members too. Abstract members are members of abstract classes that do not have any implementation. They must be overridden by any non-abstract class that inherits the member.

  5. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    Private (or class-private) restricts access to the class itself. Only methods that are part of the same class can access private members. Protected (or class-protected) allows the class itself and all its subclasses to access the member. Public means that any code can access the member by its name.

  6. Member variable - Wikipedia

    en.wikipedia.org/wiki/Member_variable

    /*Ruby has three member variable types: class, class instance, and instance. */ class Dog # The class variable is defined within the class body with two at-signs # and describes data about all Dogs *and* their derived Dog breeds (if any) @@sniffs = true end mutt = Dog. new mutt. class. sniffs #=> true class Poodle < Dog # The "class instance variable" is defined within the class body with a ...

  7. Module pattern - Wikipedia

    en.wikipedia.org/wiki/Module_pattern

    Classes are used sometimes used as or with namespaces. In programming languages that don't support namespaces (e.g., JavaScript) but do support classes and objects, classes are often used to substitute for namespaces. These classes are usually not instantiated and consist exclusively of static members.

  8. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  9. this (computer programming) - Wikipedia

    en.wikipedia.org/wiki/This_(computer_programming)

    When a member function is called on an object, it invokes the member function with the same name on the object's class object, with the object automatically bound to the first argument of the function. Thus, the obligatory first parameter of instance methods serves as this; this parameter is conventionally named self, but can be named anything.