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  2. Duoyi Network - Wikipedia

    en.wikipedia.org/wiki/Duoyi_Network

    Duoyi Network was founded by Xu Youzhen, one of China's most well-known game designers since the early 2000s. Before founding Duoyi Network, Xu was the main designer of Fantasy Westward Journey and responsible for the architecture of the core gameplay.

  3. IGG Inc. - Wikipedia

    en.wikipedia.org/wiki/IGG_Inc.

    Free-to-play, also known as F2P or FtP, refers to video games which give players access to a significant portion of their content without paying. Since the company's creation, games of IGG has traditionally followed a freemium model where players can play a fully functional game for free, but also have the opportunity to upgrade their gaming experience through a variety of microtransactions.

  4. Category:Video game companies of China - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Wikipedia categories named after video game companies of China (8 C) Pages in category "Video game companies of China" The following 35 pages are in this category, out of 35 total.

  5. Category:Video games by Chinese companies - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_by...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  6. List of largest video game companies by revenue - Wikipedia

    en.wikipedia.org/wiki/List_of_largest_video_game...

    Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [ 1 ] [ 2 ] Out of the 59 largest video game companies, 14 are located in the United States , 11 in Japan , and 7 in South Korea .

  7. Shengqu Games - Wikipedia

    en.wikipedia.org/wiki/Shengqu_Games

    After a prolonged legal battle, the two companies reached a settlement on April 26, 2009. [2] By October 2004, Shanda operated eight games and was the largest online game company in China, hosting 1.2 million simultaneous players. [3] By June 2008, Shanda Games Limited had become a business unit of Shanda Interactive. [4]

  8. Video games in China - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_China

    The project had provided an estimated 300 million RMB to 16 Chinese game development companies by the end of its third year. [120] The State Administration of Radio, Film, and Television (SARFT) affected the world of Chinese online games in 2004 by instating a blanket ban on computer game related commercials in the state-run media.

  9. WeGame - Wikipedia

    en.wikipedia.org/wiki/WeGame

    [2] The gaming platform will support both Chinese and global users through separate storefront and is due to go online on 1 September 2017. Tencent has stated that the platform will focus on PC and standalone games and will no longer host web or mobile games, and will provide support to small and indie companies. [3]