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  2. Development of Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Development_of_Red_Dead...

    Rockstar used motion capture to record the performances of the cast, as well as face cameras to capture their facial reactions for later animation. The secretive nature of Rockstar's development processes meant that the actors and director were unsure of the future of the characters during production; the writers continued to work on the script ...

  3. Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Red_Dead_Redemption_2

    Red Dead Redemption 2 ‍ [a] is a 2018 action-adventure game developed and published by Rockstar Games.The game is the third entry in the Red Dead series and a prequel to the 2010 game Red Dead Redemption.

  4. Music of Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Music_of_Red_Dead_Redemption_2

    The recording process with D'Angelo took around a week and a half. Lanois and D'Angelo originally began working on a rock-oriented song in a 6 8 time signature, but "it didn't pan out". [16] Nas also recorded a version of "Unshaken" with rap verses. [14]

  5. Rockstar San Diego - Wikipedia

    en.wikipedia.org/wiki/Rockstar_San_Diego

    Rockstar San Diego, Inc. (formerly Angel Studios, Inc.) is an American video game developer and a studio of Rockstar Games based in Carlsbad, California.The studio is best known for developing the Midnight Club and Red Dead series.

  6. Development of Red Dead Redemption - Wikipedia

    en.wikipedia.org/wiki/Development_of_Red_Dead...

    The game's world was a critical element of development for the team, who sought a sense of scale, immersion, and discovery for the player. Dan Houser, Michael Unsworth, and Christian Cantamessa wrote Red Dead Redemption ' s 1,500-page script in two years.

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  8. Characters of Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Characters_of_Red_Dead...

    A composite of the art designs of each member of the Van der Linde gang, which makes up the main characters of Red Dead Redemption 2, led by Dutch. Red Dead Redemption 2 ' s recording sessions began in 2013 and lasted a total of 2,200 days, led primarily by motion capture director Rod Edge.

  9. Red Dead Online - Wikipedia

    en.wikipedia.org/wiki/Red_Dead_Online

    Red Dead Online is a 2019 action-adventure game developed and published by Rockstar Games as the online component of Red Dead Redemption 2.After several months in beta, [a] it was released for the PlayStation 4 and Xbox One in May 2019, and for Windows and Stadia in November 2019.