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  2. LightWave 3D - Wikipedia

    en.wikipedia.org/wiki/LightWave_3D

    LightWave 3D is a 3D computer graphics program developed by LightWave Digital. [1] It has been used in films, television, motion graphics , digital matte painting , visual effects , video game development , product design , architectural visualizations , virtual production , music videos , pre-visualizations and advertising .

  3. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    LightWave 3D: 2020-08-07 v 2020.0.2 LightWave Digital macOS, Microsoft Windows, Amiga OS [6] Modeling, Animation, Lighting, Rendering, Film and Television Previz, Videogame Asset Creation Proprietary: MASSIVE? v 3.5 Massive Software Microsoft Windows, Linux: Artificial Intelligence in Models Proprietary: Maya: 2024-08-13 v 2025.2 Autodesk

  4. Utah teapot - Wikipedia

    en.wikipedia.org/wiki/Utah_teapot

    Versions of the teapot model — or sample scenes containing it — are distributed with or freely available for nearly every current rendering and modelling program and even many graphic APIs, including AutoCAD, Houdini, Lightwave 3D, MODO, POV-Ray, 3ds Max, and the OpenGL and Direct3D helper libraries.

  5. List of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_computer...

    SketchUp Free is a 3D modeling package that features a sketch-based modelling approach integrated with Google Earth and limits export to Google's "3D Warehouse", where users can share their content. It has a pro version which supports 2D and 3D model export functions among other features.

  6. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    In 3D computer graphics and solid modeling, a polygon mesh is a collection of vertices, edge s and face s that defines the shape of a polyhedral object's surface. It simplifies rendering, as in a wire-frame model. The faces usually consist of triangles (triangle mesh), quadrilaterals (quads), or other simple convex polygons .

  7. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    The two most common sources of 3D models are those that an artist or engineer originates on the computer with some kind of 3D modeling tool, and models scanned into a computer from real-world objects (Polygonal Modeling, Patch Modeling and NURBS Modeling are some popular tools used in 3D modeling). Models can also be produced procedurally or ...

  8. List of ray tracing software - Wikipedia

    en.wikipedia.org/wiki/List_of_ray_tracing_software

    Imagine 3D: Proprietary: Yes No No Amiga, MS-DOS: Indigo Renderer Proprietary: Yes Yes Yes No Kerkythea: Freeware: Yes Yes Yes No LightWave 3D: Proprietary: Yes Yes No Amiga: LuxCoreRender: GPLv3 Yes Yes Yes No Manta Interactive Ray Tracer: MIT: No Yes Yes No Maxwell Render: Proprietary: Yes Yes Yes No McXtrace: GPL: Yes Yes Yes No Mental ray ...

  9. Wings 3D - Wikipedia

    en.wikipedia.org/wiki/Wings_3D

    Wings 3D is a free and open-source subdivision modeler inspired by Nendo and Mirai from Izware. Wings 3D is named after the winged-edge data structure it uses internally to store coordinate and adjacency data, and is commonly referred to by its users simply as Wings. [citation needed]

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