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  2. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    A process with two threads of execution, running on a single processor . In computer architecture, multithreading is the ability of a central processing unit (CPU) (or a single core in a multi-core processor) to provide multiple threads of execution.

  3. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  4. Memory ordering - Wikipedia

    en.wikipedia.org/wiki/Memory_ordering

    Memory ordering is the order of accesses to computer memory by a CPU.Memory ordering depends on both the order of the instructions generated by the compiler at compile time and the execution order of the CPU at runtime.

  5. System Idle Process - Wikipedia

    en.wikipedia.org/wiki/System_Idle_Process

    For a system with hyperthreading enabled, there is an idle thread for each logical processor. The primary purpose of the idle process and its threads is to eliminate what would otherwise be a special case in the scheduler. Without the idle threads, there could be cases when no threads were runnable (or "Ready" in terms of Windows scheduling ...

  6. Gang scheduling - Wikipedia

    en.wikipedia.org/wiki/Gang_scheduling

    In computer science, gang scheduling is a scheduling algorithm for parallel systems that schedules related threads or processes to run simultaneously on different processors. Usually these will be threads all belonging to the same process, but they may also be from different processes, where the processes could have a producer-consumer ...

  7. Compare-and-swap - Wikipedia

    en.wikipedia.org/wiki/Compare-and-swap

    In computer science, compare-and-swap (CAS) is an atomic instruction used in multithreading to achieve synchronization. It compares the contents of a memory location with a given value and, only if they are the same, modifies the contents of that memory location to a new given value. This is done as a single atomic operation.

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  9. Thread control block - Wikipedia

    en.wikipedia.org/wiki/Thread_control_block

    Thread Control Block (TCB) is a data structure in an operating system kernel that contains thread-specific information needed to manage the thread. [1] The TCB is "the manifestation of a thread in an operating system." Each thread has a thread control block. An operating system keeps track of the thread control blocks in kernel memory. [2]