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  2. DSRP - Wikipedia

    en.wikipedia.org/wiki/DSRP

    The DSRP method is used in education and has influenced educational reform as well as in management of learning organizations. [5] In 2008, a special section of the journal Evaluation and Program Planning was dedicated to examining the DSRP theory and method. [6] The 2015 self-published book Systems Thinking Made Simple is an updated treatment ...

  3. Learning theory (education) - Wikipedia

    en.wikipedia.org/wiki/Learning_theory_(education)

    Learning theory describes how students receive, process, and retain knowledge during learning. Cognitive, emotional, and environmental influences, as well as prior experience, all play a part in how understanding, or a worldview, is acquired or changed and knowledge and skills retained.

  4. Writing assessment - Wikipedia

    en.wikipedia.org/wiki/Writing_Assessment

    Portfolio assessment, which generally consists of several pieces of student writing written over the course of a semester, began to replace timed essays during the late 1980s and early 1990s. Portfolio assessment is viewed as being even more valid than timed essay tests because it focuses on multiple samples of student writing that have been ...

  5. Student development theories - Wikipedia

    en.wikipedia.org/wiki/Student_development_theories

    The earliest manifestation of student development theory—or tradition—in Europe was in loco parentis. [7] Loosely translated, this concept refers to the manner in which children's schools acted on behalf of and in partnership with parents for the moral and ethical development and improvement of students' character development.

  6. Learning by teaching - Wikipedia

    en.wikipedia.org/wiki/Learning_by_teaching

    Learning theory (education) – Theory that describes how students receive, process, and retain knowledge during learning; The Aha! effect – Human experience of suddenly understanding a previously incomprehensible problem or concept; Think aloud protocol – Method to gather data in usability testing; Peer mentoring; Peer-led team learning

  7. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Bloom's 2 sigma problem - Wikipedia

    en.wikipedia.org/wiki/Bloom's_2_Sigma_Problem

    Mastery learning is an educational philosophy first proposed by Bloom in 1968 [8] based on the premise that students must achieve a level of mastery (e.g., 90% on a knowledge test) in prerequisite knowledge before moving forward to learn subsequent information on a topic. [9]