Search results
Results from the WOW.Com Content Network
Where the previous value of the frame pointer is stored, which is used to restore the stack frame when the subroutine ends. Options include within the call stack, or in a specific register. Options include within the call stack, or in a specific register.
How parameters are passed (pushed on the stack, placed in registers, or a mix of both) Which registers the called function must preserve for the caller (also known as: callee-saved registers or non-volatile registers) How the task of preparing the stack for, and restoring after, a function call is divided between the caller and the callee
This type of stack is also known as an execution stack, program stack, control stack, run-time stack, or machine stack, and is often shortened to simply the "stack". Although maintenance of the call stack is important for the proper functioning of most software , the details are normally hidden and automatic in high-level programming languages .
To save a value to the stack, the PUSH instruction is used. To retrieve a value from the stack, the POP instruction is used. Example: Assuming that SS = 1000h and SP = 0xF820. This means that current stack top is the physical address 0x1F820 (this is due to memory segmentation in 8086). The next two machine instructions of the program are:
Then the operating system calls the switch() routine to first save the general-purpose user registers of A onto A's kernel stack, then it saves A's current kernel register values into the PCB of A, restores kernel registers from the PCB of process B, and switches context, that is, changes kernel stack pointer to point to the kernel stack of ...
Read shadow stack pointer into register (low 32 bits) [a] RDSSPQ r64: F3 REX.W 0F 1E /1: Read shadow stack pointer into register (full 64 bits) [a] SAVEPREVSSP: F3 0F 01 EA: Save previous shadow stack pointer RSTORSSP m64: F3 0F 01 /5: Restore saved shadow stack pointer WRSSD m32,r32: NP 0F 38 F6 /r: Write 4 bytes to shadow stack WRSSQ m64,r64 ...
The stack is often used to store variables of fixed length local to the currently active functions. Programmers may further choose to explicitly use the stack to store local data of variable length. If a region of memory lies on the thread's stack, that memory is said to have been allocated on the stack, i.e. stack-based memory allocation (SBMA).
A typical call stack, storing local data and call information for multiple levels of procedure calls. This stack grows downward from its origin. The stack pointer points to the current topmost datum on the stack. A push operation decrements the pointer and copies the data to the stack; a pop operation copies data from the stack and then ...