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  2. Open Asset Import Library - Wikipedia

    en.wikipedia.org/wiki/Open_Asset_Import_Library

    Open Asset Import Library (Assimp) is a cross-platform 3D model import library which aims to provide a common application programming interface (API) for different 3D asset file formats. Written in C++ , it offers interfaces for both C and C++.

  3. OpenSceneGraph - Wikipedia

    en.wikipedia.org/wiki/OpenSceneGraph

    More than 50 different formats are supported - most common are 3D data formats, such as COLLADA (.dae), LightWave (.lwo), Wavefront (.obj), OpenFlight (.flt), 3D Studio Max (.3ds), DirectX (.x) and many others. OpenSceneGraph also provides its own native ASCII.osg format. There are exporters into .osg format available for Blender, Maya and 3D ...

  4. .3ds - Wikipedia

    en.wikipedia.org/wiki/.3ds

    3DS is one of the file formats used by the Autodesk 3ds Max 3D modeling, animation and rendering software. It was the native file format of the old Autodesk 3D Studio DOS (releases 1 to 4), which was popular until its successor (3D Studio MAX 1.0) replaced it in April 1996.

  5. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Application Latest release date and version Developed by Platforms Mainly Used For License 3ds Max: 2022-06-15 v 2023.1 Autodesk: Microsoft Windows

  6. Messiah (software) - Wikipedia

    en.wikipedia.org/wiki/Messiah_(software)

    Whilst messiah:studio offers no native modelling tools it is capable of exporting and importing many common 3d filetypes, such as .3ds, .lwo, and .obj. Messiah can import and export motion capture, via .bvh files, and can transfer datasets using the host API suite. It also provides native support for .mdd files, for use with the Point Oven program.

  7. MeshLab - Wikipedia

    en.wikipedia.org/wiki/MeshLab

    The system supports input/output in the following formats: PLY, STL, OFF, OBJ, 3DS, VRML 2.0, X3D and COLLADA. MeshLab can also import point clouds reconstructed using Photosynth . MeshLab is used in various academic and research contexts, like microbiology, [ 2 ] cultural heritage , [ 3 ] surface reconstruction, [ 4 ] paleontology, [ 5 ] for ...

  8. List of WebGL frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_WebGL_frameworks

    FBX, OBJ, DAE, glTF, STL No Proprietary: Offers a WebGL build option since version 5. [5] Verge3D: JavaScript: Yes Yes Yes Yes Yes Native (1.0 and 2.0) Yes glTF, USDZ, FBX, OBJ, STL glTF, USDZ Proprietary: Artist-friendly WebGL framework with Blender, 3ds Max, and Maya integrations.

  9. Away3D - Wikipedia

    en.wikipedia.org/wiki/Away3D

    It can import 3D models from various 3D applications such as Autodesk 3ds Max, and can bake lighting into texture maps. [5] The primary purpose of Away Builder is exporting 3D model packages for the Away3D engine. [5] It supports the compressed AWD binary format, enabling smaller sizes for 3D models than ASCII-based formats such as OBJ.