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In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle .
represents a counterclockwise rotation of a vector v by an angle θ, or a rotation of CS by the same angle but in the opposite direction (i.e. clockwise). Alibi and alias transformations are also known as active and passive transformations , respectively.
A circle defined parametrically in a positive Cartesian plane by the equations x = cos t and y = sin t is traced counterclockwise as the angle t increases in value, from the right-most point at t = 0. An alternative formulation with sin and cos swapped gives a clockwise trace from the upper-most point, where t can be considered akin to a ...
Rotation can have a sign (as in the sign of an angle): a clockwise rotation is a negative magnitude so a counterclockwise turn has a positive magnitude. A rotation is different from other types of motions: translations , which have no fixed points, and (hyperplane) reflections , each of them having an entire ( n − 1) -dimensional flat of ...
In the case of a plane simple closed curve (that is, a curve in the plane whose starting point is also the end point and which has no other self-intersections), the curve is said to be positively oriented or counterclockwise oriented, if one always has the curve interior to the left (and consequently, the curve exterior to the right), when ...
A sphere rotating (spinning) about an axis. Rotation or rotational motion is the circular movement of an object around a central line, known as an axis of rotation.A plane figure can rotate in either a clockwise or counterclockwise sense around a perpendicular axis intersecting anywhere inside or outside the figure at a center of rotation.
The figure illustrates a ball tossed from 12:00 o'clock toward the center of a counter-clockwise rotating carousel. On the left, the ball is seen by a stationary observer above the carousel, and the ball travels in a straight line to the center, while the ball-thrower rotates counter-clockwise with the carousel.
In 2 dimensions the curl of a vector field is not a vector field but a function, as 2-dimensional rotations are given by an angle (a scalar – an orientation is required to choose whether one counts clockwise or counterclockwise rotations as positive); this is not the div, but is rather perpendicular to it.