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Context sensitivity is ubiquitous in current graphical user interfaces, often in context menus. A user-interface may also provide context sensitive feedback, such as changing the appearance of the mouse pointer or cursor, changing the menu color, or with auditory or tactile feedback.
In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.
The Neural Impulse Actuator (NIA) is a brain–computer interface (BCI) device developed by OCZ Technology.BCI devices attempt to move away from the classic input devices like keyboard and mouse and instead read electrical activity from the head, preferably the EEG.
A pointing device is a human interface device that allows a user to input spatial (i.e., continuous and multi-dimensional) data to a computer. Graphical user interfaces (GUI) and CAD systems allow the user to control and provide data to the computer using physical gestures by moving a hand-held mouse or similar device across the surface of the ...
Isometric Input: An elastic input device with infinite stiffness, that is, the device handle does not allow any deflection but records force and torque. Isotonic 3D mice Logitech 3D Mouse (1990) was the first ultrasonic mouse and is an example of an isotonic 3D mouse having six degrees of freedom (6DoF).
An alternative method is via instruction-based I/O which requires that a CPU have specialized instructions for I/O. [1] Both input and output devices have a data processing rate that can vary greatly. [2] With some devices able to exchange data at very high speeds direct access to memory (DMA) without the continuous aid of a CPU is required. [2]
The long term goal, according to Neuralink, is to give patients the ability to control entire devices with their thoughts. SEE MORE: Elon Musk's Neuralink implants first device in human brain
In the HID protocol, there are 2 entities: the "host" and the "device". The device is the entity that directly interacts with a human, such as a keyboard or mouse. The host communicates with the device and receives input data from the device on actions performed by the human. Output data flows from the host to the device and then to the human.