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A compiler is likely to perform some or all of the following operations, often called phases: preprocessing, lexical analysis, parsing, semantic analysis (syntax-directed translation), conversion of input programs to an intermediate representation, code optimization and machine specific code generation.
For example, YACC (Yet Another Compiler-Compiler) takes input in Backus–Naur form and converts it to a parser in C. Though it was originally created for automatic generation of a parser for a compiler, yacc is also often used to automate writing code that needs to be modified each time specifications are changed. [3]
In computer science, instruction selection is the stage of a compiler backend that transforms its middle-level intermediate representation (IR) into a low-level IR. In a typical compiler, instruction selection precedes both instruction scheduling and register allocation; hence its output IR has an infinite set of pseudo-registers (often known as temporaries) and may still be – and typically ...
Most compilers have at least the following compiler phases (which therefore occur at compile-time): syntax analysis, semantic analysis, and code generation.During optimization phases, constant expressions in the source code can also be evaluated at compile-time using compile-time execution, which reduces the constant expressions to a single value.
Multi-pass compilers are sometimes called wide compilers, [1] referring to the greater scope of the passes: they can "see" the entire program being compiled, instead of just a small portion of it. The wider scope thus available to these compilers allows better code generation (e.g. smaller code size, faster code) compared to the output of one ...
A tracing JIT compiler goes through various phases at runtime. First, profiling information for loops is collected. After a scope loop has been identified, a special tracing phase is entered, which records all executed operations of that loop. This sequence of operations is called a trace.
In computer science, instruction scheduling is a compiler optimization used to improve instruction-level parallelism, which improves performance on machines with instruction pipelines. Put more simply, it tries to do the following without changing the meaning of the code: Avoid pipeline stalls by rearranging the order of instructions. [1]
Program lifecycle phases are the stages a computer program undergoes, from initial creation to deployment and execution. The phases are edit time, compile time, link time, distribution time, installation time, load time, and run time. Lifecycle phases do not necessarily happen in a linear order, and they can be intertwined in various ways.