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Theaitre (stylized as THEaiTRE) is an interdisciplinary research project investigating to what extent artificial intelligence is able to generate theatre play scripts. [1] The first theatre play produced within the project, AI: When a Robot Writes a Play , premiered online on February 26, 2021.
2009 – Infinite Monkey Comics was launched, which features a random comic generator that creates three-panel comics by placing a random tweet from Twitter over a random image from Flickr based on keywords of the user's choosing. The result is a nearly inexhaustible collection of potential comics generated by the random musings and typing of ...
Diagram of the latent diffusion architecture used by Stable Diffusion The denoising process used by Stable Diffusion. The model generates images by iteratively denoising random noise until a configured number of steps have been reached, guided by the CLIP text encoder pretrained on concepts along with the attention mechanism, resulting in the desired image depicting a representation of the ...
Comic Sans Pro is an updated version of Comic Sans created by Terrance Weinzierl from Monotype Imaging. While retaining the original designs of the core characters, it expands the typeface by adding new italic variants, in addition to swashes, small capitals, extra ornaments and symbols including speech bubbles, onomatopoeia and dingbats, as well as text figures and other stylistic alternatives.
15.ai was a free non-commercial web application that used artificial intelligence to generate text-to-speech voices of fictional characters from popular media. [1] Created by an artificial intelligence researcher known as 15 during their time at the Massachusetts Institute of Technology, the application allowed users to make characters from video games, television shows, and movies speak ...
Brent Spiner portrayed the benevolent AI Data in Star Trek: The Next Generation. Optimistic visions of the future of artificial intelligence are possible in science fiction. [12] Benign AI characters include Robbie the Robot, first seen in Forbidden Planet on 1956; Data in Star Trek: The Next Generation from 1987 to 1994; and Pixar's WALL-E in ...
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Generative AI has been used in video game production beyond imagery, especially for level design (e.g., for custom maps) and creating new content (e.g., quests or dialogue) or interactive stories in video games. [159] [160] AI has also been used in the literary arts, [161] such as helping with writer's block, inspiration, or rewriting segments.