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Early Learning House [1] or simply the House Series is a collection of four main educational video games and two compilations for the Windows and Macintosh platforms, developed by Theatrix Interactive, Inc. and published by Edmark software. Each different game focuses on a particular major learning category with selectable skill settings for ...
This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...
In the early version, all of the activities are accessible from a single screen inside the classroom. In the re-release, different areas of the classroom and the nearby areas outside containing activities may be explored and as a new addition playing activities earns the player stars.
JumpStart (known as Jump Ahead in the United Kingdom) is an educational media franchise created for children, primarily consisting of educational games.The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten.
JumpStart Preschool was made available through computer software stores, mass merchants, computer superstores, book stores and computer specialty stores. [2] A three-title bundle called JumpStart Preschool Deluxe was released on September 3, 1996, featuring JumpStart Preschool , JumpStart Pre-K and an Activity Discovery Book . [ 3 ]
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Disney Learning: Winnie the Pooh comprises three titles: Winnie The Pooh Toddler, Winnie the Pooh Preschool and Winnie The Pooh Kindergarten. They are point-and-click educational video games developed and published by Disney Interactive and based on the Winnie the Pooh franchise. The titles were shipped by BAM! Entertainment. [1] [2] [3]
Preschool Fun teaches learning materials for children on their first school year with a mix of Mathematics and English language. [6] All three products aid in promoting self-esteem, interaction between children and parents, [ 2 ] developing new skills and imagination as well as confidence and being positive about learning.