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Macintosh Programmer's Workshop (MPW) is a software development environment for the Classic Mac OS operating system, written by Apple Computer.For Macintosh developers, it was one of the primary tools for building applications for System 7.x and Mac OS 8.x and 9.x.
MacBASIC was a programming language and interactive environment designed by Apple Computer for the original Macintosh computer. It was developed by original Macintosh team member Donn Denman, [1] [2] with help from fellow Apple programmers Marianne Hsiung, Larry Kenyon, and Bryan Stearns, [3] as part of the original Macintosh development effort starting in late 1981.
Mac Mini (stylized as Mac mini) is a small form factor desktop computer developed and marketed by Apple Inc. It is one of the company's four current Mac desktop computers, positioned as the entry-level consumer product, below the all-in-one iMac and the professional Mac Studio and Mac Pro .
FutureBASIC (FB) began life in the mid-1980s [1] as ZBasic, which was created by Andrew Gariepy and envisioned as a cross-platform development system. Before long, the cross-platform aspects were dropped in favor of focusing on Macintosh development.
Xcode 3.1 was an update release of the developer tools for Mac OS X, and was the same version included with the iPhone SDK. It could target non-Mac OS X platforms, including iPhone OS 2.0. It included the GCC 4.2 and LLVM GCC 4.2 compilers. Another new feature since Xcode 3.0 is that Xcode's SCM support now includes Subversion 1.5.
Apple provides free tutorials and guide support for their developer program. In the beginning of July 2023, Apple finished construction on their Developer Center in Cupertino, California. [5] During special events, developers are able to visit the center for one-on-one’s with Apple employees, demos of upcoming software, and more.
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Cocoa is Apple's native object-oriented application programming interface (API) for its desktop operating system macOS.. Cocoa consists of the Foundation Kit, Application Kit, and Core Data frameworks, as included by the Cocoa.h header file, and the libraries and frameworks included by those, such as the C standard library and the Objective-C runtime.