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Players Unleashed!: Modding The Sims and the Culture of Gaming. Amsterdam: Amsterdam University Press. Retrieved from Modding The Sims and the Culture of Gaming; Futter, Mike (May 4, 2015). "The Fallacy Of Free Mods - Paying Creators, Developers, And Valve Is The Right Move (And May Return)". Game Informer. Archived from the original on May 5, 2015
Breast physics is an application of soft-body dynamics, the field of computer graphics that focuses on physical simulations of the motion and properties of deformable objects. In a game with 3D graphics , character models are composed of a skeleton of "bones" connected with joints and covered by a "skin" of textured polygons .
SimCity 4 is a city-building simulation computer game developed by Maxis, a subsidiary of Electronic Arts. The game was released in January 2003 for Microsoft Windows and in June 2003 for Mac OS X. It is the fourth major installment in the SimCity series. SimCity 4 has a single expansion pack called Rush Hour which adds features to the game.
Some body modifications are the result of long-term activities or practices involved in applying force, such as constriction, to a part of the body. Tightlacing – binding of the waist and shaping of the torso; Cranial binding – modification of the shape of infants' heads, now extremely rare
Cities: Skylines allows for construction of cities, buildings, and a variety of transportation options.. The player starts with a plot of land – equivalent to a 2-by-2-kilometre (1.2 mi × 1.2 mi) area [1] – along with an interchange exit from a nearby highway, access to a body of water, as well as a starting amount of in-game money.
Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.
Body modification (or body alteration) is the deliberate altering of the human anatomy or human physical appearance. [1] In its broadest definition it includes skin tattooing, socially acceptable decoration (e.g., common ear piercing in many societies), and religious rites of passage (e.g., circumcision in a number of cultures), as well as the modern primitive movement.
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