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  2. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Interfaces and abstract classes are similar. The following describes some important differences: An abstract class may have member variables as well as non-abstract methods or properties. An interface cannot. A class or abstract class can only inherit from one class or abstract class. A class or abstract class may implement one or more interfaces.

  3. Fluent interface - Wikipedia

    en.wikipedia.org/wiki/Fluent_interface

    A Delphi example of writing XML with a fluent interface; A .NET fluent validation library written in C# Archived 2017-12-23 at the Wayback Machine; A tutorial for creating formal Java fluent APIs from a BNF notation; Fluent Interfaces are Evil; Developing a fluent api is so cool

  4. Interface (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Interface_(object-oriented...

    In object-oriented programming, an interface or protocol type [a] is a data type that acts as an abstraction of a class. It describes a set of method signatures , the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other. [ 1 ]

  5. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    This is the real-world definition for an adapter. Interfaces may be incompatible, but the inner functionality should suit the need. The adapter design pattern allows otherwise incompatible classes to work together by converting the interface of one class into an interface expected by the clients.

  6. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]

  7. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    This depends on the actual class of the object, not the class of the reference to it (Cat). The class cannot generally be determined statically (that is, at compile time), so neither can the compiler decide which function to call at that time. The call must be dispatched to the right function dynamically (that is, at run time) instead.

  8. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    Modern programming languages often offer the ability to generate the boilerplate for mutators and accessors in a single line—as for example C#'s public string Name { get; set; } and Ruby's attr_accessor :name. In these cases, no code blocks are created for validation, preprocessing or synthesis.

  9. Marker interface pattern - Wikipedia

    en.wikipedia.org/wiki/Marker_interface_pattern

    They can be defined on classes, member variables, methods, and method parameters and may be accessed using reflection. In Python, the term "marker interface" is common in Zope and Plone. Interfaces are declared as metadata and subclasses can use implementsOnly to declare they do not implement everything from their super classes.