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The principles of flight dynamics are used to model a vehicle's powered flight during launch from the Earth; a spacecraft's orbital flight; maneuvers to change orbit; translunar and interplanetary flight; launch from and landing on a celestial body, with or without an atmosphere; entry through the atmosphere of the Earth or other celestial body ...
Space flight occurs beyond the Earth's atmosphere, and space flight simulators feature the ability to roll, pitch, and yaw. Space flight simulators use flight dynamics in a free environment; this free environment lets the spacecraft move within the three-dimensional coordinate system or the x, y, and z (applicate) axis.
The flight dynamics of spacecraft differ from those of aircraft in that the aerodynamic forces are of very small, or vanishingly small effect for most of the vehicle's flight, and cannot be used for attitude control during that time. Also, most of a spacecraft's flight time is usually unpowered, leaving gravity as the dominant force.
The modern space flight game genre emerged at the point when home computers became sufficiently powerful to draw basic wireframe graphics in real-time. [1] The game Elite is widely considered to be the breakthrough game of the genre, [1] [2] [3] and as having successfully melded the "space trading" and flight sim genres. [4]
The spacecraft would approach Mars on a hyperbolic orbit, and a final retrograde burn would slow the spacecraft enough to be captured by Mars. Friedrich Zander was one of the first to apply the patched-conics approach for astrodynamics purposes, when proposing the use of intermediary bodies' gravity for interplanetary travels, in what is known ...
FlightGear is an atmospheric and orbital flight simulator used in aerospace research and industry. Its flight dynamics engine is used in a 2015 NASA benchmark to judge new simulation code to the standards of the space industry.
With regards to space flight, FlightGear can accurately handle speeds from transonic to high hypersonic or re-entry regimes with a flight dynamics engine that can incorporate windtunnel data or computational fluid dynamics, and uses a 3D model of gravity used for spaceflight based on spherical harmonics which can simulate the twisting force ...
Orbiter is a space flight simulator program developed to simulate spaceflight using realistic Newtonian physics.The simulator was released on 27 November 2000; [2] the latest edition, labeled "Orbiter 2024", was released on 31 December 2024. [3]