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The game also added Relaxation Mode which allows the player's brain to take a break after training. They include 3 games: Blob Blast and Germ Buster (inspired by Wario's Woods and Dr. Mario respectively), and Music Appreciation, which lets players listen to relaxing music and the rest of the game's soundtrack. [4]
Interventions including music-assisted relaxation and listening to music effectively reduce sleep onset latency for people with insomnia. [14] However, several studies found music to have neither positive nor negative effects on subjective sleep quality for normal individuals. [15] [16]
Dr Kawashima's Brain Training for Nintendo Switch [a] is an edutainment puzzle video game developed by Nintendo and indieszero and published by Nintendo for the Nintendo Switch. It is the fifth entry in the Brain Age puzzle video game series, based on the research of neuroscientist Ryuta Kawashima , whose avatar guides the player through the game.
Games and toys, or types of play, in many cultures are gender (and age) neutral, but some are given a gender role (masculine or feminine).Games given a gender role are exclusive or segregationist, and a game labelled as such is often considered by both children and adults as appropriate for boys or girls but not both.
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The Brain Age games, known as Brain Training in Japan and Europe, are presented as a set of mini-games that are designed to help improve one's mental processes. These activities were informed by Dr. Ryuta Kawashima, a Japanese neuroscientist, and are aimed to stimulate multiple parts of the brain to help improve one's abilities and combat normal aging effects on the brain.
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The series pilot was aired in 1983 (featuring a female Sphinx in the intro), with another five episodes (this time with a gentleman with an egg for a head) made in 1984-1985 with new games and a few brought back from the pilot. After that, an episode called "The Best of Braingames" was made which had five of the best Braingames games from ...