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  2. Video game writing - Wikipedia

    en.wikipedia.org/wiki/Video_game_writing

    Video game writing is the art and craft of writing scripts and narratives for video games.Similar to screenwriting, it is typically a freelance profession. [1] It includes many differences from writing for film, due to the non-linear and interactive nature of most video games, and the necessity to work closely with video game designers and voice actors.

  3. List of books about video games - Wikipedia

    en.wikipedia.org/.../List_of_books_about_video_games

    The Video Game Theory Reader edited by Mark J.P. Wolf and Bernard Perron. The Video Game Theory Reader 2 edited by Bernard Perron and Mark J.P. Wolf. The following are taken from Recommended Reading lists in the Centennial College Seminar Series: The Video Game Industry Lecture Series handouts (2005): Creating the Art of the Game by Matthew ...

  4. Narrative of video games - Wikipedia

    en.wikipedia.org/wiki/Narrative_of_video_games

    Video games were first popularized with Pong. Pong was a simple virtual game of tennis in which, developer Nolan Bushnell said, the primary goal was "fun." According to Bushnell, games in that era had been so technologically challenging to produce that "it was exhausting to get the game to play without worrying about story" and as such, story was not a concern for many developers. [7]

  5. List of novels based on video games - Wikipedia

    en.wikipedia.org/wiki/List_of_novels_based_on...

    Novelization of Metal Gear Solid 4: Guns of the Patriots: Snake Eater (Book 2) Satoshi Hase ISBN 978-4041009918: Novelization of Metal Gear Solid 3: Snake Eater: Peace Walker (Book 3) Hitori Nojima ISBN 978-4041012901: Novelization of Metal Gear Solid: Peace Walker; Hitori Nojima is a pseudonym for Kenji Yano Substance I: Shadow Moses (Book 4)

  6. Narrative designer - Wikipedia

    en.wikipedia.org/wiki/Narrative_designer

    A narrative designer, or interactive narrative designer, is a role in contemporary video game development, the focus of which is to design the narrative elements of a game based on how players interact with its story, which differentiates it from video game writing. In their 2018 talk at the Game Developers Conference, writer and narrative ...

  7. What Video Games Have to Teach Us About Learning and Literacy

    en.wikipedia.org/wiki/What_Video_Games_Have_to...

    Gee began playing video games when his (then) six-year-old son needed help playing the problem-solving game Pajama Sam.When he discovered how much enjoyment his son had and how much attention and time he spent solving the game's problems, Gee decided to start playing video games on his own and began to analyze what makes people spend time and money on video games.

  8. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A game artist creates visual art for games. Game artists are often vital to role-playing games and collectible card games. [5]Many graphic elements of games are created by the designer when producing a prototype of the game, revised by the developer based on testing, and then further refined by the artist and combined with artwork as a game is prepared for publication or release.

  9. Strategy guide - Wikipedia

    en.wikipedia.org/wiki/Strategy_guide

    The line between strategy guides and video game walkthroughs is somewhat blurred, with the former often containing or being written around the latter. Strategy guides are often published in print, both in book form and also as articles within video game magazines. In cases of exceptionally popular game titles, guides may be sold through more ...