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  2. Durand–Kerner method - Wikipedia

    en.wikipedia.org/wiki/Durand–Kerner_method

    In numerical analysis, the Weierstrass method or Durand–Kerner method, discovered by Karl Weierstrass in 1891 and rediscovered independently by Durand in 1960 and Kerner in 1966, is a root-finding algorithm for solving polynomial equations. [1]

  3. Laguerre's method - Wikipedia

    en.wikipedia.org/wiki/Laguerre's_method

    If x is a simple root of the polynomial (), then Laguerre's method converges cubically whenever the initial guess, (), is close enough to the root . On the other hand, when x 1 {\displaystyle x_{1}} is a multiple root convergence is merely linear, with the penalty of calculating values for the polynomial and its first and second derivatives at ...

  4. Bairstow's method - Wikipedia

    en.wikipedia.org/wiki/Bairstow's_method

    Bairstow's approach is to use Newton's method to adjust the coefficients u and v in the quadratic + + until its roots are also roots of the polynomial being solved. The roots of the quadratic may then be determined, and the polynomial may be divided by the quadratic to eliminate those roots.

  5. Polynomial root-finding - Wikipedia

    en.wikipedia.org/wiki/Polynomial_root-finding

    The class of methods is based on converting the problem of finding polynomial roots to the problem of finding eigenvalues of the companion matrix of the polynomial, [1] in principle, can use any eigenvalue algorithm to find the roots of the polynomial. However, for efficiency reasons one prefers methods that employ the structure of the matrix ...

  6. Horner's method - Wikipedia

    en.wikipedia.org/wiki/Horner's_method

    The final root of the original polynomial may be found by either using the final zero as an initial guess for Newton's method, or by reducing () and solving the linear equation. As can be seen, the expected roots of −8, −5, −3, 2, 3, and 7 were found.

  7. Root-finding algorithm - Wikipedia

    en.wikipedia.org/wiki/Root-finding_algorithm

    Graeffe's method – Algorithm for finding polynomial roots; Lill's method – Graphical method for the real roots of a polynomial; MPSolve – Software for approximating the roots of a polynomial with arbitrarily high precision; Multiplicity (mathematics) – Number of times an object must be counted for making true a general formula

  8. Graeffe's method - Wikipedia

    en.wikipedia.org/wiki/Graeffe's_method

    Graeffe's method works best for polynomials with simple real roots, though it can be adapted for polynomials with complex roots and coefficients, and roots with higher multiplicity. For instance, it has been observed [ 2 ] that for a root x ℓ + 1 = x ℓ + 2 = ⋯ = x ℓ + d {\displaystyle x_{\ell +1}=x_{\ell +2}=\dots =x_{\ell +d}} with ...

  9. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    The following is an example of a possible implementation of Newton's method in the Python (version 3.x) programming language for finding a root of a function f which has derivative f_prime. The initial guess will be x 0 = 1 and the function will be f ( x ) = x 2 − 2 so that f ′ ( x ) = 2 x .