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  2. Asynchronous learning - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_learning

    Asynchronous learning is a general term used to describe forms of education, instruction, and learning that do not occur in the same place or at the same time. It uses resources that facilitate information sharing outside the constraints of time and place among a network of people. [1] In many instances, well-constructed asynchronous learning ...

  3. Distance education - Wikipedia

    en.wikipedia.org/wiki/Distance_education

    Distance education, also known as distance learning, is the education of students who may not always be physically present at school, [ 1 ][ 2 ] or where the learner and the teacher are separated in both time and distance. [ 3 ] Traditionally, this usually involved correspondence courses wherein the student corresponded with the school via mail ...

  4. Online learning in higher education - Wikipedia

    en.wikipedia.org/wiki/Online_learning_in_higher...

    Online learning involves courses offered by primary institutions that are 100% virtual. Online learning, or virtual classes offered over the internet, is contrasted with traditional courses taken in a brick-and-mortar school building. It is a development in distance education that expanded in the 1990s with the spread of the commercial Internet ...

  5. Synchronous learning - Wikipedia

    en.wikipedia.org/wiki/Synchronous_learning

    Synchronous learning refers to a learning event in which a group of students are engaging in learning at the same time. Before learning technology allowed for synchronous learning environments, most online education took place through asynchronous learning methods. Since synchronous tools that can be used for education have become available ...

  6. Massive open online course - Wikipedia

    en.wikipedia.org/wiki/Massive_open_online_course

    A massive open online course (MOOC / muːk /) or an open online course is an online course aimed at unlimited participation and open access via the Web. [1] In addition to traditional course materials, such as filmed lectures, readings, and problem sets, many MOOCs provide interactive courses with user forums or social media discussions to ...

  7. Blended learning - Wikipedia

    en.wikipedia.org/wiki/Blended_learning

    e. Blended learning or hybrid learning, also known as technology-mediated instruction, web-enhanced instruction, or mixed-mode instruction, is an approach to education that combines online educational materials and opportunities for interaction online with physical place-based classroom methods. Blended learning requires the physical presence ...

  8. Computer-mediated communication - Wikipedia

    en.wikipedia.org/wiki/Computer-mediated...

    Computer-mediated communication (CMC) is defined as any human communication that occurs through the use of two or more electronic devices. [1] While the term has traditionally referred to those communications that occur via computer-mediated formats (e.g., instant messaging, email, chat rooms, online forums, social network services), it has also been applied to other forms of text-based ...

  9. Asynchrony - Wikipedia

    en.wikipedia.org/wiki/Asynchrony

    Asynchrony (game theory), when players in games update their strategies at different time intervals. Asynchronous learning, an educational method in which the teacher and student are separated in time. Asynchronous motor, a type of electric motor. Asynchronous multiplayer, a form of multiplayer gameplay in video games.