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  2. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    Below is an example written in Java that takes keyboard input and handles each input line as an event. When a string is supplied from System.in , the method notifyObservers() is then called in order to notify all observers of the event's occurrence, in the form of an invocation of their update methods.

  3. Standard streams - Wikipedia

    en.wikipedia.org/wiki/Standard_streams

    Standard input is a stream from which a program reads its input data. The program requests data transfers by use of the read operation. Not all programs require stream input. For example, the dir and ls programs (which display file names contained in a directory) may take command-line arguments, but perform their operations without any stream ...

  4. Unicode input - Wikipedia

    en.wikipedia.org/wiki/Unicode_input

    Unicode input. Unicode input is the insertion of a specific Unicode character on a computer by a user; it is a common way to input characters not directly supported by a physical keyboard. Unicode characters can be produced either by selecting them from a display or by typing a certain sequence of keys on a physical keyboard.

  5. Input method - Wikipedia

    en.wikipedia.org/wiki/Input_method

    The term input method generally refers to a particular way to use the keyboard to input a particular language, for example the Cangjie method, the pinyin method, or the use of dead keys. On the other hand, the term input method editor on Microsoft products refers to the actual program that allows an input method to be used (for example MS New ...

  6. List of Java keywords - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_keywords

    byte. The byte keyword is used to declare a field that can hold an 8-bit signed two's complement integer. [5][6] This keyword is also used to declare that a method returns a value of the primitive type byte. [7][8] case. A statement in the switch block can be labeled with one or more case or default labels.

  7. APL syntax and symbols - Wikipedia

    en.wikipedia.org/wiki/APL_syntax_and_symbols

    Again, in theory the keyboard pictured here would have allowed for about 472 different APL symbols/functions to be keyboard-input, actively used. In practice, early versions were only using something roughly equivalent to 55 APL special symbols (excluding letters, numbers, punctuation, etc. keys). Thus, early APL was then only using about 11% ...

  8. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    Java syntax. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike in C++, in Java there are no global functions or variables, but there are data members which are also regarded as global variables. All code belongs to classes and all values are objects.

  9. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]