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Quicksort is an efficient, general-purpose sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 [1] and published in 1961. [2] It is still a commonly used algorithm for sorting. Overall, it is slightly faster than merge sort and heapsort for randomized data, particularly on larger distributions. [3]
Burstsort and its variants are cache-efficient algorithms for sorting strings.They are variants of the traditional radix sort but faster for large data sets of common strings, first published in 2003, with some optimizing versions published in later years.
The heapsort algorithm can be divided into two phases: heap construction, and heap extraction. The heap is an implicit data structure which takes no space beyond the array of objects to be sorted; the array is interpreted as a complete binary tree where each array element is a node and each node's parent and child links are defined by simple arithmetic on the array indexes.
Timsort is a stable sorting algorithm (order of elements with same key is kept) and strives to perform balanced merges (a merge thus merges runs of similar sizes). In order to achieve sorting stability, only consecutive runs are merged. Between two non-consecutive runs, there can be an element with the same key inside the runs.
Typically, programmers are interested in algorithms that scale efficiently to large input sizes, and merge sort is preferred over bubble sort for lists of length encountered in most data-intensive programs. Some examples of Big O notation applied to algorithms' asymptotic time complexity include:
Multi-key quicksort, also known as three-way radix quicksort, [1] is an algorithm for sorting strings.This hybrid of quicksort and radix sort was originally suggested by P. Shackleton, as reported in one of C.A.R. Hoare's seminal papers on quicksort; [2]: 14 its modern incarnation was developed by Jon Bentley and Robert Sedgewick in the mid-1990s. [3]
In computer science, smoothsort is a comparison-based sorting algorithm.A variant of heapsort, it was invented and published by Edsger Dijkstra in 1981. [1] Like heapsort, smoothsort is an in-place algorithm with an upper bound of O(n log n) operations (see big O notation), [2] but it is not a stable sort.
Flashsort is an efficient in-place implementation of histogram sort, itself a type of bucket sort. It assigns each of the n input elements to one of m buckets, efficiently rearranges the input to place the buckets in the correct order, then sorts each bucket. The original algorithm sorts an input array A as follows: