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  2. SoundFont - Wikipedia

    en.wikipedia.org/wiki/SoundFont

    SoundFont 2.04 was introduced in 2005 with the Sound Blaster X-Fi. The 2.04 format added support for 24-bit samples. The 2.04 format is bidirectionally compatible with the 2.01 format, so synthesizers that are only capable of rendering 2.0 or 2.01 format would automatically render instruments using 24-bit samples at 16-bit precision.

  3. Doom Eternal - Wikipedia

    en.wikipedia.org/wiki/Doom_Eternal

    Doom Eternal is a 2020 first-person shooter game developed by id Software and published by Bethesda Softworks.The sequel to Doom (2016), and the seventh game in the Doom series, it was released for PlayStation 4, Stadia, Windows, and Xbox One on March 20, 2020, with a port for Nintendo Switch released on December 8, 2020, and versions for PlayStation 5 and Xbox Series X/S released on June 29 ...

  4. id Software - Wikipedia

    en.wikipedia.org/wiki/Id_Software

    id Software LLC (/ ɪ d /) is an American video game developer based in Richardson, Texas.It was founded on February 1, 1991, by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack.

  5. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    The present article is a list of known platforms to which Doom has been confirmed to be ported.. Doom is one of the most widely ported video games. [1] Since the original MS-DOS version, it has been released officially for a number of operating systems, video game consoles, handheld game consoles, and other devices.

  6. Roland Sound Canvas - Wikipedia

    en.wikipedia.org/wiki/Roland_Sound_Canvas

    The Roland Sound Canvas (Japanese: ローランド・サウンド・キャンバス, Hepburn: Rōrando Saundo Kyanbasu) lineup is a series of General MIDI (GM) based pulse-code modulation (PCM) sound modules and sound cards, primarily intended for computer music usage, created by Japanese manufacturer Roland Corporation.

  7. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    [10] Bloom is a Doom II and Blood crossover released by Bloom Team in 2021. It features over 50 new enemy types, a new episode and an original soundtrack. [11] Eternal Doom is a 32-level megawad for Doom II created by Team Eternal and TeamTNT. It was released non-commercially in several versions, with the final one being released on November 14 ...

  8. Category:Doom metal songs - Wikipedia

    en.wikipedia.org/wiki/Category:Doom_metal_songs

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  9. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    Viewed from the top down, all Doom levels are actually two-dimensional, demonstrating one of the key limitations of the Doom engine: room-over-room is not possible. This limitation, however, has a silver lining: a "map mode" can be easily displayed, which represents the walls and the player's position, much like the first image to the right.