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  2. Bulletstorm - Wikipedia

    en.wikipedia.org/wiki/Bulletstorm

    Bulletstorm is a 2011 first-person shooter game developed by People Can Fly and Epic Games and published by Electronic Arts (EA). The video game is distinguished by its system of rewarding players with "skillpoints" for performing increasingly creative kills.

  3. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    The present article is a list of known platforms to which Doom has been confirmed to be ported.. Doom is one of the most widely ported video games. [1] Since the original MS-DOS version, it has been released officially for a number of operating systems, video game consoles, handheld game consoles, and other devices.

  4. Bullet Run - Wikipedia

    en.wikipedia.org/wiki/Bullet_Run

    The game was described to be "pay-to-win" rather than "free-to-play." [3] The game currently holds a score of 53/100 on Metacritic. [7] PC Gamer reviewer Phil Savage gave the game a review score of 32/100 and stated that the game would "incessantly hound you to purchase SOE’s Station Cash." He also stated that it was an "insipid shooter with ...

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  6. BPM: Bullets Per Minute - Wikipedia

    en.wikipedia.org/wiki/BPM:_Bullets_Per_Minute

    The player can choose from ten characters, each of whom has their own unique abilities, strengths and weaknesses. [ 1 ] [ 2 ] Similar to rhythm games such as Crypt of the NecroDancer , the players must use abilities, reload, and shoot their weapons on beat to the game's heavy metal background music .

  7. Before the Echo - Wikipedia

    en.wikipedia.org/wiki/Before_the_Echo

    Before the Echo (formerly known as Sequence) is a music role-playing video game developed and published by Iridium Studios for the Xbox 360 (Xbox Live Indie Games) and Microsoft Windows in 2011, and for OS X and Linux in 2015. [1] The game received a sequel, There Came an Echo, in 2015.

  8. Bullet (software) - Wikipedia

    en.wikipedia.org/wiki/Bullet_(software)

    Bullet is a physics engine which simulates collision detection as well as soft and rigid body dynamics. It has been used in video games and for visual effects in movies. Erwin Coumans, its main author, won a Scientific and Technical Academy Award [ 4 ] for his work on Bullet.

  9. Bite the Bullet (video game) - Wikipedia

    en.wikipedia.org/wiki/Bite_the_Bullet_(video_game)

    Bite the Bullet is a platform game in which players control a mercenary with the ability to consume enemies and parts of the environment. As the player progresses through the game, they are given the option to upgrade their character's attributes and abilities, such as the ability to freeze attacking enemies, via several diet-based skill trees and character classes. [4]