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Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [1] [2] ShadowPlay is supported for any Nvidia GTX 600 series ...
In 2012, Jim Norris from pcadvisor.co.uk praised Fraps for its featureset and usability, by stating: "Video capture is similarly option-generous with hot key functions, capture rates and sound settings that are all easy to understand and set". He also criticized the lack of customer support: "Beepa's customer support seems nonexistent.
XAVC is a recording format designed by Sony that uses level 5.2 of H.264/MPEG-4 AVC, which is the highest level supported by that video standard. [ 38 ] [ 39 ] XAVC can support 4K resolution (4096 × 2160 and 3840 × 2160) at up to 60 frames per second (fps).
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G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...
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As I said several months ago (see Talk:Nvidia#The way it's meant to be pronounced? above), I am, personally, absolutely convinced beyond any doubt that NVIDIA's own pronunciation of its name (based on the audio of the animated logo at the start of a recent game) is /ɪnˈvɪ.di.ə/ ("inn-VID-ee-uh", with the first two vowels being identical).
Nvidia claims that its NVENC AV1 encoder featured in the Lovelace architecture is 40% more efficient than the H.264 encoder in the Ampere architecture. [ 21 ] The Lovelace architecture received criticism for not supporting the DisplayPort 2.0 connection that supports higher display data bandwidth and instead uses the older DisplayPort 1.4a ...