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  2. Comparison of Pascal and C - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Pascal_and_C

    int f (int z, int * k) {//function accepts an int (by value) and a pointer to int (also by value) as parameter z = 1; // idem Pascal, local value is modified but outer u will not be modified * k = 1; // variable referenced by k (eg, t) will be modified // up to here, z exists and equals 1} x = f (u, & t); // the value of u and the (value of ...

  3. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    Manipulation of these parameters can be done by using the routines in the standard library header < stdarg. h >. In C++, the return type can also follow the parameter list, which is referred to as a trailing return type. The difference is only syntactic; in either case, the resulting signature is identical:

  4. Calling convention - Wikipedia

    en.wikipedia.org/wiki/Calling_convention

    Registers 2 and 3 are used for parameter passing and return values; Registers 4 and 5 are also used for parameter passing; Register 6 is used for parameter passing, and must be saved and restored by the callee; Registers 7 through 13 are for use by the callee, and must be saved and restored by them; Register 14 is used for the return address

  5. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    When an aggregate is entirely composed of the same type of primitive, the aggregate may be called an array; in a sense, a multi-byte word primitive is an array of bytes, and some programs use words in this way. A pointer is a programming concept used in computer science to reference or point to a memory location that stores a value or an object.

  6. Bit array - Wikipedia

    en.wikipedia.org/wiki/Bit_array

    A bit array is a mapping from some domain (almost always a range of integers) to values in the set {0, 1}. The values can be interpreted as dark/light, absent/present, locked/unlocked, valid/invalid, et cetera. The point is that there are only two possible values, so they can be stored in one bit.

  7. Tagged union - Wikipedia

    en.wikipedia.org/wiki/Tagged_union

    If an element lies in both, there will be two effectively distinct copies of the value in A + B, one from A and one from B. In type theory, a tagged union is called a sum type. Sum types are the dual of product types. Notations vary, but usually the sum type A + B comes with two introduction forms inj 1: A → A + B and inj 2: B → A + B.

  8. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    POD return values 33–64 bits in size are returned via the EAX:EDX registers. Non-POD return values or values larger than 64-bits, the calling code will allocate space and passes a pointer to this space via a hidden parameter on the stack. The called function writes the return value to this address. Stack aligned on 4-byte boundary. stdcall ...

  9. Variadic template - Wikipedia

    en.wikipedia.org/wiki/Variadic_template

    The variadic template feature of C++ was designed by Douglas Gregor and Jaakko Järvi [1] [2] and was later standardized in C++11. Prior to C++11, templates (classes and functions) could only take a fixed number of arguments, which had to be specified when a template was first declared.