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  2. 2023–2024 video game industry layoffs - Wikipedia

    en.wikipedia.org/wiki/2023–2024_video_game...

    Sony's entry into live service gaming has encountered significant challenges and delays, resulting in the postponement of several major live service titles. [ 47 ] [ 48 ] Although live service initiatives are becoming more popular, 68% of producers say their pipelines cannot support these kinds of projects. [ 49 ]

  3. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...

  4. Cloud gaming - Wikipedia

    en.wikipedia.org/wiki/Cloud_gaming

    Cloud gaming, sometimes called gaming on demand or game streaming, is a type of online gaming that runs video games on remote servers and streams the game's output (video, sound, etc) directly to a user's device, or more colloquially, playing a game remotely from a cloud. It contrasts with traditional means of gaming, wherein a game is run ...

  5. 'Fortnite' is now available to all GeForce Now users - AOL

    www.aol.com/news/fortnite-nvidia-geforce-now...

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  6. Fortnite to return to Apple devices via Nvidia cloud gaming ...

    www.aol.com/news/fortnite-set-return-apple...

    Nvidia Corp has developed a version of its GeForce cloud gaming service that runs in the mobile web browser Safari, the report said. Apple did not immediately respond to a Reuters request for ...

  7. Google Stadia - Wikipedia

    en.wikipedia.org/wiki/Google_Stadia

    Stadia was a cloud gaming service, [1] in which it requires an Internet connection and a device running either Chromium or a dedicated application. [2] Stadia elaborated upon YouTube's capacity to stream media to the user, as game streaming was seen as an extension of watching video game live streams, according to Google's Phil Harrison; the name "Stadia", the Latin plural of "stadium", was ...

  8. As "Fortnite" Clears $1 Billion in Sales, Video Game ... - AOL

    www.aol.com/news/fortnite-clears-1-billion-sales...

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  9. Epic Games - Wikipedia

    en.wikipedia.org/wiki/Epic_Games

    Epic Games, which had been valued at around $825 million at the time of Tencent's acquisition, was estimated to be worth $4.5 billion in July 2018 due to Fortnite Battle Royale, and expected to surpass $8.5 billion by the end of 2018 with projected growth of the game. [63]