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This is a list of Middle-earth video games.It includes both video games based directly on J. R. R. Tolkien's books about Middle-earth, and those derived from The Lord of the Rings and The Hobbit films by New Line Cinema and Warner Bros. which in turn were based on Tolkien's novels of the same name.
The 2010s saw the release of three darker and more violent Middle-earth video games that were rated Mature by the ESRB. The first of such games was The Lord of the Rings: War in the North, an action role-playing game that takes place in Northern Middle-earth. It was developed by Snowblind Studios and released on 1 November 2011.
I (1994 video game) J.R.R. Tolkien's The Lord of the Rings, Vol. II: The Two Towers; The Lord of the Rings: Aragorn's Quest; The Lord of the Rings: Gollum; The Lord of the Rings: Return to Moria; The Lord of the Rings: The Fellowship of the Ring (video game) The Lord of the Rings: The Third Age (Game Boy Advance video game)
This list covers stand-alone games; i.e. products supplying their own unique set of rules. Middle-earth Role Playing (Iron Crown Enterprises, 1982) Lord of the Rings Adventure Game (Iron Crown Enterprises, 1991) The Lord of the Rings Roleplaying Game (Decipher, Inc., 2002)
In this gameplay screenshot, Talion is using Celebrimbor's wraith-like abilities to defeat an enemy boss.. Middle-earth: Shadow of Mordor is a third-person open world action-adventure video game, where the player controls a ranger by the name of Talion who seeks revenge on the forces of Sauron after his family, consisting of his wife and son, are killed by those that lead them. [1]
Video games based on Middle-earth (2 C, 27 P) Pages in category "Games based on Middle-earth" The following 6 pages are in this category, out of 6 total.
Return to Moria is a survival video game, set within a procedurally generated version of the mines of Moria from J.R.R. Tolkien's Middle-earth setting. The game emphasizes survival mechanics, requiring players to navigate environments that are often engulfed in darkness.
The nemesis system expands upon its introduction in Middle-earth: Shadow of Mordor.Similar to the first game, enemies in the game are procedurally generated.While "generic" orcs serve as cannon fodder, as part of Sauron's armies, the game will begin tracking the ones that have notable achievements within the game, such as killing the player, or surviving an encounter with the player.