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References 0–9 2-for-1 A strategy used within the last minute of a period or quarter, in which the team with possession times its shot to ensure that it will regain possession with enough time to shoot again before time runs out. Applicable in competitions that use a shot clock (all except NFHS in most US states). 3-and-D Any player, typically not a star, who specializes mainly in three ...
Averages per game are denoted by *PG, e.g. PPG (points), BLKPG or BPG (blocks), STPG or SPG (steals), APG (assists), RPG (rebounds) and MPG (minutes).Sometime the players statistics are divided by minutes played and multiplied by 48 minutes (had he played the entire game), denoted by * per 48 min. or *48M.
CREZ Basketball Systems Inc., Software to score your own basketball games and view PER player and lineup statistics; An in-depth description of how to calculate PER; Hollinger's articles at SI; Basketball-Reference.com, Historical NBA statistical site (includes PER) KnickerBlogger.net; ESPN.com Insider (subscription service)
After taking his time, Spieth knocked in a short par putt on the 18th hole. AUGUSTA, Ga. (AP) - Jordan Spieth stepped up for one last putt, nothing more than a tap-in really. Suddenly, he backed away.
Points in basketball are used to keep track of the score in a game. Points can be accumulated by making field goals (two or three points) or free throws (one point). The team that has recorded the most points at the end of a game is declared that game's winner.
According to the modified PER formula used at Basketball-Reference.com, [4] the highest PER ever achieved over an entire single season in the NBA was 32.85 by Nikola Jokić in 2021–22. Wilt Chamberlain held the distinction of being the only player with a PER over 30 over an entire single season for 2½ decades, after having a PER of 31.84 in ...
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Advanced basketball statistics include effective field goal percentage (eFG%), true shooting percentage (TS%), (on-court/off-court) plus–minus, adjusted plus-minus (APM), real plus/minus (RPM), player efficiency rating (PER), offense efficiency rating, offensive rating, defensive rating, similarity score, tendex, and player tracking.