enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. String interpolation - Wikipedia

    en.wikipedia.org/wiki/String_interpolation

    In computer programming, string interpolation (or variable interpolation, variable substitution, or variable expansion) is the process of evaluating a string literal containing one or more placeholders, yielding a result in which the placeholders are replaced with their corresponding values.

  3. pandas (software) - Wikipedia

    en.wikipedia.org/wiki/Pandas_(software)

    [4]: 114 A DataFrame is a 2-dimensional data structure of rows and columns, similar to a spreadsheet, and analogous to a Python dictionary mapping column names (keys) to Series (values), with each Series sharing an index. [4]: 115 DataFrames can be concatenated together or "merged" on columns or indices in a manner similar to joins in SQL.

  4. Map (higher-order function) - Wikipedia

    en.wikipedia.org/wiki/Map_(higher-order_function)

    In many programming languages, map is a higher-order function that applies a given function to each element of a collection, e.g. a list or set, returning the results in a collection of the same type.

  5. Change of variables - Wikipedia

    en.wikipedia.org/wiki/Change_of_variables

    Change of variables is an operation that is related to substitution. However these are different operations, as can be seen when considering differentiation or integration (integration by substitution). A very simple example of a useful variable change can be seen in the problem of finding the roots of the sixth-degree polynomial:

  6. Edit distance - Wikipedia

    en.wikipedia.org/wiki/Edit_distance

    Ukkonen's 1985 algorithm takes a string p, called the pattern, and a constant k; it then builds a deterministic finite state automaton that finds, in an arbitrary string s, a substring whose edit distance to p is at most k [13] (cf. the Aho–Corasick algorithm, which similarly constructs an automaton to search for any of a number of patterns ...

  7. Liskov substitution principle - Wikipedia

    en.wikipedia.org/wiki/Liskov_substitution_principle

    Liskov's notion of a behavioural subtype defines a notion of substitutability for objects; that is, if S is a subtype of T, then objects of type T in a program may be replaced with objects of type S without altering any of the desirable properties of that program (e.g. correctness).

  8. Comparison of programming languages (string functions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    For function that manipulate strings, modern object-oriented languages, like C# and Java have immutable strings and return a copy (in newly allocated dynamic memory), while others, like C manipulate the original string unless the programmer copies data to a new string.

  9. Substitution (logic) - Wikipedia

    en.wikipedia.org/wiki/Substitution_(logic)

    A substitution σ is called a linear substitution if tσ is a linear term for some (and hence every) linear term t containing precisely the variables of σ ' s domain, i.e. with vars(t) = dom(σ). A substitution σ is called a flat substitution if xσ is a variable for every variable x. A substitution σ is called a renaming substitution if it ...