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  2. Half-Life: Alyx - Wikipedia

    en.wikipedia.org/wiki/Half-Life:_Alyx

    Half-Life: Alyx is a 2020 virtual reality (VR) first-person shooter game developed and published by Valve. It was released for Windows and Linux, with support for most PC-compatible VR headsets. Players control Alyx Vance on a mission to seize a superweapon belonging to the alien Combine before the events of Half-Life 2.

  3. Virtual reality game - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_game

    While VR hardware and games grew modestly for the remainder of the 2010s, Half-Life: Alyx, a full VR game developed by Valve and released in 2020, was considered the killer application for VR games. The advent of VR in gaming marks a significant milestone in the quest for fully immersive digital experiences.

  4. Half-Life VR - Wikipedia

    en.wikipedia.org/wiki/Half-Life_VR

    Half-Life VR may refer to: Half-Life Alyx, 2020 video game; Half-Life VR but the AI Is Self-Aware This page was last edited on 8 October 2024, at 14:49 (UTC). ...

  5. Half-Life (series) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(series)

    Half-Life 2 and the games following it introduce a new, more focused cast of characters fighting the oppressive Combine Empire. This includes Alyx Vance, a prominent member of the Resistance and the daughter of former Black Mesa scientist Eli Vance. Alyx is the protagonist of Half-Life: Alyx.

  6. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    When it came down to show Half-Life 2 for the first time at E3, it was part of our internal communication to refer to the "Source" engine vs. the "Goldsource" engine, and the name stuck. Source was developed part-by-part from this fork onwards, slowly replacing GoldSrc in Valve's internal projects [ 3 ] and, in part, explaining the reasons ...

  7. Half-Life (video game) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(video_game)

    Half-Life is a first-person shooter that requires the player to perform combat tasks and puzzle solving to advance through the game. Unlike most first-person shooters at the time, which relied on cut-scene intermissions to detail their plotlines, Half-Life ' s story is told mostly using scripted sequences (bar one short cutscene), keeping the player in control of the first-person viewpoint.

  8. Gabe Newell - Wikipedia

    en.wikipedia.org/wiki/Gabe_Newell

    He attended Harvard University in the early 1980s but dropped out to join Microsoft, where he helped create the first versions of the Windows operating system. In 1996, he and Mike Harrington left Microsoft to found Valve and fund the development of their first game, Half-Life (1998). Harrington sold his stake in Valve to Newell and left in 2000.

  9. List of Intel graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Intel_graphics...

    Each Subslice contains 8 EUs (two of which are disabled in GT1) and a sampler (4 tex/clk), and has 64 KB shared memory. Intel Quick Sync Video; For Windows 10, the total system memory that is available for graphics use is half the system memory. For Windows 8, it is up to 3840 MB. On Windows 7, it is up to about 1.7 GB through DVMT.