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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  3. Visual Basic (classic) - Wikipedia

    en.wikipedia.org/wiki/Visual_Basic_(classic)

    Visual Basic (VB) before .NET, sometimes referred to as Classic Visual Basic, [1] [2] is a third-generation programming language, based on BASIC, and an integrated development environment (IDE), from Microsoft for Windows known for supporting rapid application development (RAD) of graphical user interface (GUI) applications, event-driven programming and both consumption and development of ...

  4. The Game Creators - Wikipedia

    en.wikipedia.org/wiki/The_Game_Creators

    The Game Creators Ltd (TGC; formerly Dark Basic Software Limited) is a British software house based in Macclesfield, Cheshire, England, which specialises in software for video game development, originally for the Microsoft Windows platform. [ 1 ] The company was established in March 1999 through a partnership between programmers Lee Bamber and ...

  5. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Bill Gates, Neil Konzen. Was written by Microsoft co-founder Bill Gates and Neil Konzen in 1981 and was included with early versions of the PC DOS operating system for the original IBM PC. Similar early BASIC games which were distributed as source code are GORILLA.BAS and NIBBLES.BAS. Doom Classic. 2009.

  6. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  7. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    v. t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  8. Alan Cooper - Wikipedia

    en.wikipedia.org/wiki/Alan_Cooper

    Alan Cooper (born June 3, 1952) is an American software designer and programmer.Widely recognized as the "Father of Visual Basic", [1] Cooper is also known for his books About Face: The Essentials of Interaction Design and The Inmates Are Running the Asylum: Why High-Tech Products Drive Us Crazy and How to Restore the Sanity.

  9. BASIC Computer Games - Wikipedia

    en.wikipedia.org/wiki/BASIC_Computer_Games

    BASIC Computer Games is a compilation of type-in computer games in the BASIC programming language collected by David H. Ahl. Some of the games were written or modified by Ahl as well. Among its better-known games are Hamurabi and Super Star Trek. Originally published by DEC in 1973 as 101 BASIC Computer Games, the book was so popular that it ...