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  2. Rockstar Advanced Game Engine - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine

    Proprietary. The Rockstar Advanced Game Engine (RAGE) is a proprietary game engine of Rockstar Games, developed by the RAGE Technology Group division of Rockstar San Diego (formerly Angel Studios), based on the Angel Game Engine. [1] Since its first game, Rockstar Games Presents Table Tennis in 2006, released for the Xbox 360 and Wii, the ...

  3. Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_V

    Single-player, multiplayer. Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth instalment overall. Set within the fictional state of San Andreas, based on Southern ...

  4. Development of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Development_of_Grand_Theft...

    Initial work on Grand Theft Auto V constituted the open world creation, where preliminary models were constructed in-engine during pre-production. [15] The game's setting is the fictional US state of San Andreas and city of Los Santos, based on Southern California and Los Angeles respectively. [16]

  5. Music of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Music_of_Grand_Theft_Auto_V

    Grand Theft Auto V. The music for the 2013 action-adventure video game Grand Theft Auto V, developed by Rockstar North and published by Rockstar Games, was composed by German electronic music group Tangerine Dream, American composer Woody Jackson, and American hip hop musicians The Alchemist and Oh No. The game is the first entry in the Grand ...

  6. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    List of game engine recreations. Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a ...

  7. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    t. e. Video game modding (short for "modification") is the process of alteration by players or fans of one or more aspects of a video game, [1] such as how it looks or behaves, and is a sub-discipline of general modding. Mods may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game.

  8. Euro Truck Simulator 2 - Wikipedia

    en.wikipedia.org/wiki/Euro_Truck_Simulator_2

    Vehicle simulation. Mode (s) Single-player, multiplayer. Euro Truck Simulator 2 is a truck simulator game developed and published by SCS Software for Microsoft Windows, Linux, and macOS and was initially released as open development on 18 October 2012. [2] The game is a direct sequel to the 2008 game Euro Truck Simulator and it is the fourth ...

  9. Euphoria (software) - Wikipedia

    en.wikipedia.org/wiki/Euphoria_(software)

    Euphoria is a game animation middleware created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system ". [1] Instead of using predefined animations, the characters' actions ...