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A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors.
Garry's Mod: Facepunch Studios: Valve: Sandbox, Physics: December 24, 2004 Ghost Blade HD: HUCAST: HUCAST Action: March 8, 2017 Ghost Control Inc. Bumblebee Bumblebee Turn-based strategy, Indie: December 13, 2013 "Glow Ball" - The billiard puzzle game: WTFOMGames: WTFOMGames Sports, Indie: February 19, 2014 Goat Simulator: Coffee Stain Studios ...
This is a list of personal computer games (video games for personal computers, including those running Windows, macOS, and Linux) that have sold or shipped at least one million copies.
Nexus Mods is a website that hosts computer game mods and other user-created content related to video game modding. It is one of the largest gaming mod sites on the web, [ 2 ] with 30 million registered members and 3146 supported games as of October 2024, with a single forum and a wiki for site- and mod-related topics.
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Factorio is designed to be customisable via mods to create additional content, such as modifications to gameplay or re-texturing of visual elements. The developers offer an online portal on the Factorio website for mod developers to host their content. To support the modding community, there is an in-game mod manager that allows players to ...
Big & Small is a children's television series aimed at preschoolers following the lives of two very different best friends named Big and Small. Big & Small is a co-production between Kindle Entertainment and 3J's Productions produced in association with the BBC, Treehouse TV, and Studio 100. [1] Three series were aired between 2008 and 2011.
Publishers tended to be risk averse due to high costs of production, and they would reject all small-size and too innovative concepts of small game developers. [50] The market also became fractured due to the prevalence of video game consoles, which required expensive or difficult-to-acquire game development kits typically reserved for larger ...
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