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The source code for the original Command & Conquer and Red Alert was released on June 2 (three days before the game's release). This code, which was used to create the remastered games' back-end game engine, allows people to create game mods that can be played through the games' built-in mod loading system.
Command & Conquer: Tiberium Alliances is a military science fiction massively multiplayer online real-time strategy video game developed by Electronic Arts Phenomic and published by Electronic Arts as a free-to-play online-only browser game. [2] [3] The game entered its closed beta stage in December 2011.
The prologue takes place in the year 2062, 15 years after the Third Tiberium War (which led to the invasion and defeat of the Scrin), and 10 years after the end of Kane's Wrath. Tiberium has evolved and is spreading at such a rate that the whole planet is expected to become uninhabitable by 2068. Humanity is on the brink of extinction. [5]
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Command & Conquer (also known by the retronym Command & Conquer: Tiberian Dawn) is a real-time strategy video game developed and published by Westwood Studios in 1995. Set in an alternate history, the game tells the story of a world war between two globalized factions: the Global Defense Initiative of the United Nations and a revolutionary militant organization called the Brotherhood of Nod ...
Every copy of Kane's Wrath, including the bundled Command & Conquer 3 Limited Edition, included a code which entitled the player to enter into the beta for the next Red Alert game, Red Alert 3, if the code was registered before September 15, 2008. The beta started in August for most participants who bought the game in retail stores and ...
Command & Conquer 3: Tiberium Wars takes place within an alternate timeline, in which an alien substance called Tiberium lands on Earth in the 1990s and begins terra-forming the planet's ecology and landscape. Although the substance creates crystals containing precious metals leached from the surrounding soils, the process also transforms all ...
Tiberium, the game's sole resource required to fund construction of structures and units, now consists of two types - the standard green tiberium, and a more valuable blue tiberium - while bridges in the game that are destroyed can be repaired by using a faction's engineer unit on a special hut building connected to the bridge.