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  2. Kahoot! - Wikipedia

    en.wikipedia.org/wiki/Kahoot!

    In April 2021, Kahoot! acquired Motimate, a corporate learning company based in Norway, for about $25 million. [19] In 2021, Kahoot! announced that it would acquire SSO digital learning platform Clever, Inc. for $500 million to expand Clever Inc.'s reach globally. [20] Kahoot's user base grew more than 40 percent from 2020 to 2021. [18]

  3. English-language learner - Wikipedia

    en.wikipedia.org/wiki/English-language_learner

    The authors believed that just as we refer to advanced teaching candidates as "student teachers" rather than "limited teaching proficient individuals," the term ELL underscores what students are learning instead of their limitations. [3] Since 1872, an English-only instruction law had been in place in the United States.

  4. Mobile-assisted language learning - Wikipedia

    en.wikipedia.org/wiki/Mobile-assisted_language...

    MALL is a subset of both Mobile Learning and computer-assisted language learning (CALL). MALL has evolved to support students’ language learning with the increased use of mobile technologies such as mobile phones (cellphones), MP3 and MP4 players, PDAs and devices such as the iPhone or iPad. With MALL, students are able to access language ...

  5. Extramural English - Wikipedia

    en.wikipedia.org/wiki/Extramural_English

    In the field of second-language acquisition, extramural English (EE) is English that learners come in contact with or are involved in outside the walls of the classroom, [1] often through streaming media and online games. [2] [3] It is an example of informal learning of English.

  6. Sheltered instruction - Wikipedia

    en.wikipedia.org/wiki/Sheltered_instruction

    Sheltered instruction also helps students feel like they belong in the classroom. By including their cultural backgrounds and encouraging teamwork, teachers create a welcoming environment where everyone's contributions are valued. [5] Through sheltered instruction, students also learn to appreciate and understand different cultures.

  7. Structured English Immersion - Wikipedia

    en.wikipedia.org/wiki/Structured_English_Immersion

    "English is the language of instruction; students and teachers are expected to speak, read, and write in English." [1] "Teachers use instructional methods that treat English as a foreign language." [1] "Students learn discrete English grammar skills." [1] "Rigorous time lines are established for students to exit from the program." [1]

  8. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Technology integration is defined as the use of technology to enhance and support the educational environment. Technology integration in the classroom can also support classroom instruction by creating opportunities for students to complete assignments on the computer rather than with normal pencil and paper. [1]

  9. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...