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  2. Grome - Wikipedia

    en.wikipedia.org/wiki/Grome

    Supports unlimited terrain size using custom data swapping mechanism to hard disk space. Terrain made of multiple terrain zones supporting variable resolution and automatic border stitching. Procedural heightmap generation using fractal, terracing and erosion tools. Possibility to create and assign multiple layers of heightmaps for each zone.

  3. Scenery generator - Wikipedia

    en.wikipedia.org/wiki/Scenery_generator

    A scenery generator is software used to create landscape images, 3D models, and animations. These programs often use procedural generation to generate the landscapes. If not using procedural generation to create the landscapes, then normally a 3D artist would render and create the landscapes. These programs are often used in video games or movies.

  4. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    3D computer graphics software refers to packages used to create 3D computer-generated imagery. ... Blender: 2024-08-20 ... Procedural Modeling of 3D Cities ...

  5. CityEngine - Wikipedia

    en.wikipedia.org/wiki/CityEngine

    In 2007, Procedural Inc. was founded and separated from ETH Zurich, the top-ranking technology university in Switzerland.In the summer of 2011, [2] Procedural Inc. was acquired by Esri Inc and became Esri R&D Center Zurich, continually studying in the fields of computer graphics, computer vision, software engineering, finance, marketing, and business.

  6. List of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_computer...

    iClone (Reallusion Inc.) is a stand-alone, real-time 3D animation software used in previsualization, video games, Machinima, and story-telling, that specializes in quick facial and body animation. iClone provides a global library of template-based content and a collection of animation tools including a motion capturing plug-in, and content ...

  7. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    Using procedural generation in games had origins in the tabletop role playing game (RPG) venue. [4] The leading tabletop system, Advanced Dungeons & Dragons, provided ways for the "dungeon master" to generate dungeons and terrain using random die rolls, expanded in later editions with complex branching procedural tables.

  8. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Eight 3D wireframe galaxies consisting of 256 procedurally generated star systems each [24] [25] Enter the Gungeon: 2016 Dodge Roll 2D flat dungeon levels made of room "chunks". [26] Factorio: 2016 Wube Software: 2D terrain map generation. [27] [non-primary source needed] Fractal Block World: 2021 Dan Hathaway Recursive 3D landscapes made of ...

  9. Terragen - Wikipedia

    en.wikipedia.org/wiki/Terragen

    A commercial version of the software is also available and is capable of creating larger terrains, renders with higher image resolution, larger terrain files, and better post-render anti-aliasing than the freeware version. The terrain is generated from a two-dimensional heightmap. The program contains facilities for importing and exporting ...