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  2. BIOS color attributes - Wikipedia

    en.wikipedia.org/wiki/BIOS_color_attributes

    A BIOS Color Attribute is an 8 bit value where the low 4 bits represent the character color and the high 4 bits represent the background color. The name comes from the fact that these colors are used in BIOS interrupts, specifically INT 10h, the video interrupt. When writing text to the screen, a BIOS color attribute is used to designate the ...

  3. Mode 13h - Wikipedia

    en.wikipedia.org/wiki/Mode_13h

    Default VGA 256-color palette. Mode 13h is the standard 256-color mode on VGA graphics hardware introduced in 1987 with the IBM PS/2. It has a resolution of 320 × 200 pixels. [1] It was used in computer games and art/animation software of the late 1980s and early to mid-1990s. [citation needed] "13h" refers to the number of the mode in the VGA ...

  4. List of 8-bit computer hardware graphics - Wikipedia

    en.wikipedia.org/wiki/List_of_8-bit_computer...

    In the 320×200 graphics mode, every pixel has two bits. A value of 0 is always a selectable background-plus-border color (with the same register and/or BIOS call used for the foreground color in the 640×200 graphic mode; black by default), and the three remaining values 1 to 3 are indices to one of the predefined color palette entries.

  5. List of software palettes - Wikipedia

    en.wikipedia.org/wiki/List_of_software_palettes

    This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.

  6. File:VGA palette with black borders.svg - Wikipedia

    en.wikipedia.org/wiki/File:VGA_palette_with...

    English: Default VGA palette (256 colors) serving for 4 different needs in a single colour table [1] The first 16 colours are encoded exactly as with all 16 colour modes (0Dh/0Eh/10h/12h) which in turn use the same 4 bit encoding as the colour attributes of all text modes (*1)

  7. VGA text mode - Wikipedia

    en.wikipedia.org/wiki/VGA_text_mode

    Each screen character is represented by two bytes aligned as a 16-bit word accessible by the CPU in a single operation. The lower (or character) byte is the actual code point for the current character set, and the higher (or attribute) byte is a bit field used to select various video attributes such as color, blinking, character set, and so forth. [6]

  8. List of color palettes - Wikipedia

    en.wikipedia.org/wiki/List_of_color_palettes

    Fixed 16-color palette (1 bit each of red, green, blue, and brightness, with bright white replaced by orange), with 2 colors per block on an 8×1 pixel attribute grid. Commodore Plus/4 (1984) Multicolor and High resolution 16-color graphic modes, from 121-color master palette (black and 15 hues by 8 luminosity levels). Amstrad CPC (1984)

  9. X11 color names - Wikipedia

    en.wikipedia.org/wiki/X11_color_names

    The Printer Working Group (PWG) of the IEEE publishes a standard, PWG 5101.1, whose mandatory color names are based upon RFC 3805, successor to RFC 1759 which imported the functional color names other, unknown and transparent alongside seven basic colors from ISO 10175 and ISO 10180 , and JTAPI. [18]