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Electronic literature or digital literature is a genre of literature where digital capabilities such as interactivity, multimodality or algorithmic text generation are used aesthetically. [1] Works of electronic literature are usually intended to be read on digital devices, such as computers , tablets , and mobile phones .
The New River Anthology, A Journal of Digital Art and Literature has been publishing electronic literature continually since 1996, [8] collected in The NEXT Museum. [9] The NEXT Museum, Library, and Preservation Space at Washington State University at Vancouver is a project dedicated to preserving and sharing electronic literature.
A 2010 review concluded that "the use of electronic media by children and adolescents does have a negative impact on their sleep, although the precise effects and mechanisms remain unclear", with the most consistent results associating excessive media use with shorter sleep duration and delayed bed times. [22]
In many instances, the electronic materials uploaded to preprint repositories are still intended for eventual publication in a peer-reviewed journal. There is statistical evidence that electronic publishing provides wider dissemination, [29] because when a journal is available online, a larger number of researchers can access the journal. Even ...
Scott Rettberg is an American digital artist and scholar of electronic literature based in Bergen, Norway. He is the co-founder and served as the first executive director of the Electronic Literature Organization. [1] [2] [3] He leads the Center for Digital Narrative, a Norwegian Centre of Research Excellence from 2023 to 2033. [4]
"Fear of missing out" can lead to psychological stress at the idea of missing posted content by others while offline. The relationships between digital media use and mental health have been investigated by various researchers—predominantly psychologists, sociologists, anthropologists, and medical experts—especially since the mid-1990s, after the growth of the World Wide Web and rise of ...
A 2015 study published in the journal Computers in Human Behavior demonstrated that among undergraduate students total usage of mobile phones, measured in number of minutes per day and not limited to school time, was "a significant and negative predictor of college students' academic performance, objectively measured as cumulative GPA."
Cybertext is part of what scholars called generational shifts involving literature on digital media. The first phase was hypertext, which transitioned to hypermedia during the mid-1990s. [ 10 ] These developments coincided with the invention of the first graphic browser called Mosaic and the popularization of the world wide web. [ 10 ]