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Any creature in the bonfire’s space when you cast the spell must succeed on a Dexterity saving throw or take 1d8 fire damage. A creature must also make the saving throw when it enters the bonfire’s space for the first time on a turn or ends its turn there.
Whether taking the form of crackling flames, jets of blue plasma, or simply extreme heat, fire damage is one of the most common damage types found in Dungeons & Dragons 5e. In this guide, we’ll be taking a look at how fire damage works in D&D 5e, the characters, creatures, and spells that inflict it (or are resistant, immune, or vulnerable to ...
Are you looking for fire damage 5e rules to manage DnD fire? This master guide to fire damage 5e rules will turn up the heat on your fire-based encounters. Plus, check out our Wildfire Fire Terrain decks to create realistic fire for your campaigns!
A creature takes Fire damage equal to the total accumulated damage on a failed save or half as much damage on a successful one. The The spell’s base damage is 12d6, and the damage increases by 1d6 whenever your turn ends and the spell hasn’t ended.
Each ball of fire acts as a 40ft radius point of damage. Creatures caught in one of the 40ft radius balls of fire, are forced to make a Dex saving throw, taking half damage on a successful roll. The damage they take is 20d6 fire damage as well as 20d6 bludgeoning damage.
This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch—or anything else with abundant, exposed fuel—takes an action.
When first entering or starting your turn in a large fire, take (1+n)d8 fire damage, where n is still the number of large fires next to this one. And yes, this does mean that it can do a whopping 5d8 fire damage if 4 other blazing cubes of flame surround the fire.
Fire Damage Spells by Class. The following are in order of spell level per class encompassing any spell that can deal Fire damage. Spells with parentheses following them are accessible through the specified subclass. Artificer. Create Bonfire. Fire Bolt. Green-Flame Blade. Absorb Elements. Flaming Sphere (Alchemist) Heat Metal.
Here are three iconic fire spells from D&D 5e: Fire bolt: a bread-and-butter blasting cantrip that deals an average of 5.5 average fire damage; Burning hands: a 1st-level AoE spell that does an average of 10.5 damage and has a penchant for starting accidental fires; Fireball: a classic 3rd-level AoE spell that does an average of 28 damage
Table of Contents. How Fire Damage Works in 5e. Causes of Fire Damage in 5e. 5e Fire Damage Spells. List of Fire Spells in DnD 5e. Monsters That Deal Fire Damage. Environmental Fire Damage. Non-Magical Fire Damage.