Search results
Results from the WOW.Com Content Network
Finger tracking of two pianists' fingers playing the same piece (slow motion, no sound) [1]. In the field of gesture recognition and image processing, finger tracking is a high-resolution technique developed in 1969 that is employed to know the consecutive position of the fingers of the user and hence represent objects in 3D.
The Spence Children's Anxiety Scale (SCAS) is a psychological questionnaire designed to identify symptoms of various anxiety disorders, specifically social phobia, obsessive-compulsive disorder, panic disorder/agoraphobia, and other forms of anxiety, in children and adolescents between ages 8 and 15.
Though support exists for using the BAI with high-school students and psychiatric inpatient samples of ages 14 to 18 years, [26] the recently developed diagnostic tool, Beck Youth Inventories, Second Edition, contains an anxiety inventory of 20 questions specifically designed for children and adolescents ages 7 to 18 years old. [27]
The Screen for Child Anxiety Related Emotional Disorders (SCARED) is a self-report screening questionnaire for anxiety disorders developed in 1997. [1] The SCARED is intended for youth, 9–18 years old, [1] and their parents to complete in about 10 minutes. [2] It can discriminate between depression and anxiety, as well as among distinct ...
The SIAS discriminates between social anxiety and general anxiety as it has low associations with trait anxiety (a level of stress associated with an individual personality) and general distress. [8] Beyond identifying those who experience social anxiety of some form, the scale can discriminate within the social anxiety class as well. [1]
Log in to your AOL account to access email, news, weather, and more.
Gamification is one type of digital assessment tool that can engage students in a different way whilst gathering data that teachers can use to gain insight. In summative assessment, which could be described as 'assessment of learning', exam boards and awarding organisations delivering high-stakes exams often find the journey from paper-based ...
A child's hand location and movement being detected by a gesture recognition algorithm. Gesture recognition is an area of research and development in computer science and language technology concerned with the recognition and interpretation of human gestures.