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  2. GPU switching - Wikipedia

    en.wikipedia.org/wiki/GPU_switching

    The discrete graphics card is usually installed onto the graphics card slot such as PCI-Express and the integrated graphics is integrated onto the CPU itself or occasionally onto the Northbridge. [citation needed] The Northbridge is the most responsible for switching between GPUs.

  3. Scalable Link Interface - Wikipedia

    en.wikipedia.org/wiki/Scalable_Link_Interface

    For example, in a two graphics card setup, the master works on the top half of the scene, the slave the bottom half. Once the slave is done, it sends its render to the master to combine into one image before sending it to the monitor. The SLI bridge is used to reduce bandwidth constraints and send data between both graphics cards directly.

  4. Video BIOS - Wikipedia

    en.wikipedia.org/wiki/Video_BIOS

    Generic components of a graphics card. Note that the VGABIOS is a separate chip located on the graphics card, and not part of the GPU. Practically all processing units require basic initialization, not just GPUs. Video BIOS is the BIOS of a graphics card in a (usually IBM PC-derived) computer. It initializes the graphics card at

  5. Graphics card - Wikipedia

    en.wikipedia.org/wiki/Graphics_card

    A modern consumer graphics card: A Radeon RX 6900 XT from AMD. A graphics card (also called a video card, display card, graphics accelerator, graphics adapter, VGA card/VGA, video adapter, display adapter, or colloquially GPU) is a computer expansion card that generates a feed of graphics output to a display device such as a monitor.

  6. Tab (interface) - Wikipedia

    en.wikipedia.org/wiki/Tab_(interface)

    Tabs may appear in a horizontal bar or as a vertical list. Horizontal tabs may have multiple rows. In some cases, tabs may be reordered or organized into multiple rows through drag and drop interactions. Implementations may support opening an existing tab in a separate window or range-selecting multiple tabs for moving, closing, or separating ...

  7. Category:Graphics cards - Wikipedia

    en.wikipedia.org/wiki/Category:Graphics_cards

    A video card or graphics card is a component of a computer which is designed to convert a logical representation of an image stored in memory to a signal that can be used as input for a display medium, most often a monitor utilising a variety of display standards. Typically, it also provides functionality to manipulate the logical image in memory.

  8. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    All cards have a PCIe 2.0 x16 Bus interface. The base requirement for Vulkan 1.0 in terms of hardware features was OpenGL ES 3.1 which is a subset of OpenGL 4.3, which is supported on all Fermi and newer cards. Memory bandwidths stated in the following table refer to Nvidia reference designs.

  9. Multiple buffering - Wikipedia

    en.wikipedia.org/wiki/Multiple_buffering

    Since one of the back buffers is always complete, the graphics card never has to wait for the software to complete. Consequently, the software and the graphics card are completely independent and can run at their own pace. Finally, the displayed image was started without waiting for synchronization and thus with minimum lag. [1]