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In the mid-1950s, when assembly language programming was the main way to program a computer, macro instruction features were developed to reduce source code (by generating multiple assembly statements from each macro instruction) and to enforce coding conventions (e.g. specifying input/output commands in standard ways). [31]
An auto clicker is a type of software or macro that can be used to automate the clicking of a mouse on a computer screen element. [1] Some clickers can be triggered to repeat recorded input. Auto clickers can be as simple as a program that simulates mouse clicking.
AutoHotkey is a free and open-source custom scripting language for Microsoft Windows, primarily designed to provide easy keyboard shortcuts or hotkeys, fast macro-creation and software automation to allow users of most computer skill levels to automate repetitive tasks in any Windows application.
The design incorporated a number of advanced features including adjustable weights, programmable macro mode, on- the- fly DPI change, and a built-in LCD display, the first ever found in a mouse. In 2008, Microsoft also released the SideWinder X6 Gaming Keyboard, which is designed to be the keyboard counterpart of the Sidewinder Mouse.
A Logitech G402 gaming mouse, with multiple additional buttons. These mice are specifically designed for use in computer games. They typically employ a wider array of controls and buttons and have designs that differ radically from traditional mice. They may also have decorative monochrome or programmable RGB LED lighting.
Some consider a macro key to enhance productivity by allowing them to do operations via a single key press that otherwise requires slower or multiple UI actions. Custom behavior typically involves one or more user interface (UI) operations such as keystrokes and mouse actions. [1] For example, a macro key might be configured to launch a program.
Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).
It is not to be confused with macros, the mechanism often found in programming languages (like C or Scala) to express substitution rules for program pieces. Macroprogramming originated in the context of wireless sensor network programming [ 3 ] [ 4 ] [ 5 ] and found renewed interest in the context of the Internet of Things [ 6 ] and swarm ...
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